Go to Forum Home

Welcome Guest ( Log In | Register )

6 Pages V   1 2 3 > »   
Reply to this topicStart new topic
> Blacksun's repository of Mods! LIKNS HERE!
Senor NoirSol
post Sep 8 2014, 05:06 AM
Post #1


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



Hey Allegiance community!
After many days of work, i've decided to make my own thread with all the Allegiance mods i've compiled.
NOTICE: before you install any of these mods, Backup your artwork folder found in: C:\Program Files (x86)\Microsoft Games\Allegiance 1.2\Production
If something goes wrong you can change back by putting your previous artwork folder in and owewrite the mess.

HERE WE GO!

All the mods into one convenient place

https://www.dropbox.com/s/5sdafm4siub24fg/A...%20one.zip?dl=0
--------------------------------------------------------------------------------------------------------------------------

SLIPSTREAM UI ONLY
https://www.dropbox.com/s/b0ij1in6e7l0enp/sgui.zip?dl=0
Extract to your artwork folder, overwrite when asked.
ACSS will make a few updates.
Enjoy.
Screenshots:


http://i.imgur.com/KNDbtKLs.jpg


MY TEXTURE PACK (ZIP Archive)
It changes the default reticule hud, and adds many graphical updates.

https://www.dropbox.com/s/ya2vqqzmvyjid7q/B...phs%29.zip?dl=0
Extract in: C:\Program Files (x86)\Microsoft Games\Allegiance 1.2\Production\Artwork\textures
-Inside allegiance navigate to Graphics options, advanced, Set texture size to 2048 (DO NOT SELECT the "use texture pack option").
-Restart allegiance
-Enjoy

To uninstall, simply trash your textures folder

https://www.dropbox.com/s/edbt5xhyab0kk9u/B...20Pack.exe?dl=0 ( MY TEXTURE PACK exe file)
it contains

Many graphical updates, Slipstream Ui (It has the Cort Ui files but it crashes saying that it misses a file that actually IS, included in my installer, this error gets fixed if you install Cort UI at: http://files.rtsquad.org/development/CortU...80-dev-r155.exe
INSTALLATION PROCEDURE
- Backup your existing artwork folder found in C:\Program Files (x86)\Microsoft Games\Allegiance 1.2\Production
-Install CortUI v1.80 point it to the artwork folder
- Run the texture pack installer
- Launch ACSS
- Autoupdate will make some updates (this is normal).
-Inside allegiance navigate to Graphics options, advanced, Set texture size to 2048 (DO NOT SELECT the "use texture pack option").
-Restart allegiance
-Enjoy

UNINSTALLATION PROCEDURE

- Under control panel, programs and functionalities, select my pack and uninstall it
-Put your original artwork folder back in C:\Program Files (x86)\Microsoft Games\Allegiance 1.2\Production. Overwrite when asked.
- Start ACSS, it will make 2 updates.
-Allegiance will be back to default.


----------------------------------------------------------------

SOUNDS MODIFICATIONS FROM THE ALLEGIANCE BETA CD

https://www.dropbox.com/s/0jgsflv3zpotmte/a...format.zip?dl=0 (WAW FORMAT)

https://www.dropbox.com/s/b531m87m7m5aony/A...mat%29.zip?dl=0 (OGG format)

Extract in your artwork folder and has always back it up before copiyng the files.
-----------------------------------------------------------------------------------------

Improved Asteroids textures by Adaven

http://adaven6x7.googlepages.com/Lighterv1.mdls.zip


Omicron Hive high res textures (contributor unkwown)

http://dl.dropbox.com/u/11821704/Omicron%2...restextures.zip

(Extract in textures folder)
Garrison (1024x1024)
Outpost (2048x2048)
Telerefinery (1024x1024)
Expansion (2048x2048)
Supremacy (2048x2048)
Tactical (2048x2048)
All ships!! (1024x1024)

And last but not least:
http://www.mesialonline.com/Allegiance/com...e/complete.html
Mesial's pack ( point the installer to C:\Program Files (x86)\Microsoft Games\Allegiance 1.2\Production)
(Mesial's installer puts files in your textures folder)

To unistall it siimply run the unistaller. EXE found in: C:\Program Files (x86)\Microsoft Games\Allegiance 1.2\Production
NOTE: Combing mesial's pack with my other mods may lead to intermittent crashing, to reduce the possibilty of crashing, go in window mode when launching and joining a game, and go fullscreen once at the base screen.

This took a long time to make. But I hope you like it.
smile.gif
PM for any issue.

This post has been edited by Blacksun94: Sep 21 2014, 03:29 AM



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 9 2014, 03:43 AM
Post #2


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



bump
https://www.dropbox.com/s/mr936rtu30hihg0/b...res%20.zip?dl=0
Belters high res are added (These are enhancements of the original art, so dont expect a drastic change).
Thanks to Raveen for the PNG files
MDL files made by me.

This post has been edited by MagisterXF94: Sep 10 2014, 08:08 AM



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 10 2014, 07:56 AM
Post #3


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



ALLEGIANCE ROTATING 3D LOGO

https://www.dropbox.com/s/t531mxowz63z0r1/a...20logo.zip?dl=0
Extract in artwork folder, owerwrite




QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
raumvogel
post Sep 10 2014, 08:01 AM
Post #4


Community Geezer
Group Icon

Group: Supporter+
Posts: 4,423
Joined: 20-July 03
From: My lawn

Squad: YouSuk



Wow...kickin' butt...good job! thumbsup.gif


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 10 2014, 08:09 AM
Post #5


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (raumvogel @ Sep 10 2014, 03:01 PM) *
Wow...kickin' butt...good job! thumbsup.gif

Thanks! thumbsup.gif



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 11 2014, 08:46 AM
Post #6


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



https://www.dropbox.com/s/v4u97492hhexsw6/A...0movie.zip?dl=0

Extract this in your artwork folder.
Now the introduction movie should play if you press the intro button in the main menu.

This post has been edited by MagisterXF94: Sep 11 2014, 08:47 AM



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Archangelus
post Sep 12 2014, 10:04 PM
Post #7


Xexyest member


Group: Community Member
Posts: 2,090
Joined: 31-March 07
From: Paradise City

Squad: Xexy



It looks really cool black. Why cant we make this UI the default one? It looks waaaay better than the default one. Also, how hard would be to add all the mods in the installer package, and put as changeable options in game(even if you need to restart alleg to make them work)?


QUOTE (pkk @ Jul 18 2014, 06:08 AM) *
Seems like some people forget, that they're guest here and their status can be removed any time.
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 13 2014, 03:48 AM
Post #8


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



Pkk just needs to grab my combo installer (cort ui and slipstream+ the high res)
And either put them as default in the installer, or as a download link.
I have already sent pkk a link to a pack with my textures only.
I can do the same with my combo pack.



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 13 2014, 04:01 AM
Post #9


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



So in short this :
https://www.dropbox.com/s/b0ij1in6e7l0enp/sgui.zip?dl=0
+ https://www.dropbox.com/s/t531mxowz63z0r1/a...20logo.zip?dl=0



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 13 2014, 05:08 AM
Post #10


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



About all the mods into one, it's doable but will need testing.
To ensure alleg does not crash.



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 19 2014, 09:57 AM
Post #11


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



All the mods compiled into one.
https://www.dropbox.com/s/5sdafm4siub24fg/A...%20one.zip?dl=0



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 21 2014, 03:17 AM
Post #12


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



bump



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Maximus
post Sep 22 2014, 05:05 AM
Post #13


Are you not Entertained????
Group Icon

Group: Supporter+
Posts: 1,832
Joined: 19-April 06




Looking smexy sir! Keep the torch lit smile.gif
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 22 2014, 05:06 AM
Post #14


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (Maximus @ Sep 22 2014, 12:05 PM) *
Looking smexy sir! Keep the torch lit smile.gif

Thank you sir! wink.gif



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 23 2014, 07:58 AM
Post #15


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



https://www.dropbox.com/s/io6vwa3mh4g7vr9/O...0image.zip?dl=0

This replaces the background image of the main menu, with the original one found in the allegiance cd.
Extract in artwork folder, overwrite.



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Phalanxe
post Sep 24 2014, 07:04 PM
Post #16


something


Group: Community Member
Posts: 1,198
Joined: 25-December 08
From: Argentina

Squad: SysX



really nice job Blacksun!

thanks


QUOTE
08/15/14 20:08:53: BabelFish (all): there are too many blacks on

100%
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 25 2014, 03:03 AM
Post #17


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (Phalanxe @ Sep 25 2014, 02:04 AM) *
really nice job Blacksun!

thanks

No need to thank me smile.gif.
I'm just doing my part for the community.



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Sep 25 2014, 06:50 AM
Post #18


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



bump
This is my mods installer
https://www.dropbox.com/s/bfat36dei6xbr2u/B...ler%20.exe?dl=0
BACKUP YOUR EXISTING ARTWORK FOLDER BEFORE APPLYING THIS!!!!!!
(I have compiled the music , and the alternate sounds in both OGG and WAW format, select the one you wish to use).
Report any problems here or via pm.



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 6 2014, 03:32 AM
Post #19


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



Bump
Custom sounds made by Sentinel!
https://www.dropbox.com/s/fhaiw5jmml77537/S...sounds.rar?dl=0
Extract in artwork folder, overwrite.
MAKE BACKUPS!
Also check out this link, for updates regarding sentinel's audio pack
http://www.freeallegiance.org/forums/index...showtopic=69778


This post has been edited by Blacksun94: Oct 23 2014, 03:22 AM



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
kramari
post Oct 6 2014, 07:53 AM
Post #20


Custom member title
Group Icon

Group: Supporter+
Posts: 1,400
Joined: 25-December 07
From: Zagreb, Croatia

Squad: MEC



blacksun thank you very much for this.


Go to the top of the page
 
+Quote Post

6 Pages V   1 2 3 > » 
Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 5th December 2020 - 12:10 PM
Bridged By IpbWiki: Integration Of Invision Power Board and MediaWiki © GlobalSoft