Special operations core: Difference between revisions

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Special operations Asteroid (SOC) was a [[core]], where new stuff was tested.
Special operations Asteroid (SOC) was a [[core]], where new things were tested.


SOC added a new tech tree to Allegiance, which allowed the team to research Torpedo Bombers and Speeders.
SOC added a new tech tree to Allegiance which allowed the team to research Torpedo Bombers and Speeders. It also tested the possibility of removing the Nanite Repair System from the game, resulting in the Phoenix faction years later.  
 
Within that core it was also tested to remove Nanite Repair System from a game, which finaly end with the [[Dark Nebulae]] faction, called Phoenix.


====From DN 00.00.03 alpha readme (2004/02/10)====
====From DN 00.00.03 alpha readme (2004/02/10)====

Revision as of 05:50, 19 November 2007

Special operations Asteroid (SOC) was a core, where new things were tested.

SOC added a new tech tree to Allegiance which allowed the team to research Torpedo Bombers and Speeders. It also tested the possibility of removing the Nanite Repair System from the game, resulting in the Phoenix faction years later.

From DN 00.00.03 alpha readme (2004/02/10)

[quote]Short Range Nanites & Bomber Shields (Was_Fired):

The new Bomber Shields are researched and available in the Garrison/Starbase. I later found out these are similar to Was_Fired's SOC core shields, but these recharge.

The whole concept of Nanites as they exist in the game right now does not fit well with the new factions I am introducing. I would like these new "nanite-less" factions to compete against existing nanite based factions, but this leads to some obvious balance issues so I created special Bomber Shields. These start with 400% more hit points than standard Medium Shields, faster recharge rates and will increase the Bomber's Mass by 300%. NOTE: Once researched, Nanites will also be changed into Short Range versions (25m) but will have double the strength to simulate a nan nerfed faction. Please try them out using multi-bomber attacks or escorting the bombers with Fighters/Interceptors/Gun Ships. Attacking Bombers equipped with these shields makes using EW Disruptors and EMP weapons a must! (See Statistics Below)

These will only be available to non-nanite factions in the final core.[/quote]


The Allegiance Cores
About: Cores · Specialty cores · Development · Core editor
On AU: A Core · BSG · CC · DN · EoR · GoD II · PC · RPS · Tcore · XC PC
Not on AU: Alleg+ · EA · GoD · MS 1.xx · Race · SOC · SW · WC · ZC



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