BSG changelog

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Main article: Battlestar Galactica core

Changes in 0.33A from 0.32F

Updates

  • Super-heavy KEWs no longer tied to KEW3
  • Bomb damage fixed. Three bombs to kill a techbase now, rather than one
  • Nuclear Missile damage fixed. Now takes 6.25 Missiles to kill a techbase with level 1, rather than 4 missiles
  • Sensor buoys
    • Hull tripled
    • Scan range increased to 4000
    • Drone layer instead of base
    • Price changed to $1000
    • Sensor Buoy sig lowered by 1/4
  • Shipyard
    • Allow shipyard cost decreased from $30k to $20k
    • All cap ship research costs reduced 25%
  • Cylon 'Heavy Raider' and variant turn rates fixed
  • Viper and Raider masses increased 25%
  • Blackbird fuel fixed
  • Heavy KEW Damage vs Light ships (Raptors, Raiders, Vipers) reduced 25%
  • Stealth Ship scan range increased 25% (To 2000)
  • Armor Plating mass increased from 4 to 8
  • Stealth Ships sig dropped to 15% (Was 50%)
  • Signature Suppressor gives 35% additional sig when equipped (totaling 50%)
  • Bomb gives 110% sig when equipped (Totaling 125%)
    • Stealth ship sig will total 160% when equipped with Signature Suppressor and Bomb

Additions to 0.33A:

  • Raptors can now mount Light Signature Suppressors