BSG changelog
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- Main article: Battlestar Galactica core
Changes in 0.33A from 0.32F
Updates
- Super-heavy KEWs no longer tied to KEW3
- Bomb damage fixed. Three bombs to kill a techbase now, rather than one
- Nuclear Missile damage fixed. Now takes 6.25 Missiles to kill a techbase with level 1, rather than 4 missiles
- Sensor buoys
- Hull tripled
- Scan range increased to 4000
- Drone layer instead of base
- Price changed to $1000
- Sensor Buoy sig lowered by 1/4
- Shipyard
- Allow shipyard cost decreased from $30k to $20k
- All cap ship research costs reduced 25%
- Cylon 'Heavy Raider' and variant turn rates fixed
- Viper and Raider masses increased 25%
- Blackbird fuel fixed
- Heavy KEW Damage vs Light ships (Raptors, Raiders, Vipers) reduced 25%
- Stealth Ship scan range increased 25% (To 2000)
- Armor Plating mass increased from 4 to 8
- Stealth Ships sig dropped to 15% (Was 50%)
- Signature Suppressor gives 35% additional sig when equipped (totaling 50%)
- Bomb gives 110% sig when equipped (Totaling 125%)
- Stealth ship sig will total 160% when equipped with Signature Suppressor and Bomb
Additions to 0.33A:
- Raptors can now mount Light Signature Suppressors