Minefields: Difference between revisions
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Spunkmeyer (talk | contribs) (Created page with 'Here's how minefield damage is calculated: First the game calculates a temporary damage factor, which is: *tdf=speed^2 * MinePower * ShipRadius^2 / (5000 * MinefieldRadius) *T...') |
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Revision as of 03:26, 18 August 2011
Here's how minefield damage is calculated:
First the game calculates a temporary damage factor, which is:
- tdf=speed^2 * MinePower * ShipRadius^2 / (5000 * MinefieldRadius)
- The minefield endurance (S7 in ICE) is then reduced by multiplying it with e^(-tdf/maxEndurance)
- The reduction in endurance is the damage you receive.
What does all that mean?
1-Bigger models receive much more damage 2-Bigger minefields deliver less damage 3-Minefields with more endurance are more resistant to "thinning" 4-Endurance and MinePower (Damage in ICE) must be increased proportionally to keep the -amount/maxEndurance ratio meaningful
This damage is calculated during every update while you are in a minefield.