Posted: Sun Jun 03, 2018 3:12 am
The main problem most online games have is that there is some barrier to playing. In allegiance the barrier is the huge obstacle created by the need for two willing commanders...before a real game cam launch. This is what has kept our player base low. As a solution, What if we were to set up a server that operates a bit like the Perpetual Bot DM server, with a couple differences... PBDM was a great step forward but maybe too repetitive to actually play much.
I call my idea "AutoLaunch Server." Its objecitve would be to increase the number of active players with the absolute minimum programming effort. As I brainstorm it, there would be little difference between ALS and a normal game...the only real difference would be that the game starts by itself. The most popular, common settings should probably be left in place... i.e. map con high, FF off etc. And the game would relaunch with those settings immediately every time a game on that server is won or lost. This worked great in Starship Troopers Battlespace.
If the game launches with no one around, it mostly just sits there until someone pops in to the command seat. If only one person is playing...then i guess they can conquer the map alone if they wish...knowing that they'd better do it fast because anyone can join at any time. I suspect what would happen in practice... is people would flock to the game in acceptable numbers, nearly all hours of the day. There would sometimes be enough people around to start games with more unusual settings if that's your thing. Because they would know there's always a game in progress. I know my hours in the game would probably increase by 1000%. Wouldn't yours?
What do you think? I think this is the simple improvement we need to turn Allegiance from a fading star to a timeless gem like chess.
I call my idea "AutoLaunch Server." Its objecitve would be to increase the number of active players with the absolute minimum programming effort. As I brainstorm it, there would be little difference between ALS and a normal game...the only real difference would be that the game starts by itself. The most popular, common settings should probably be left in place... i.e. map con high, FF off etc. And the game would relaunch with those settings immediately every time a game on that server is won or lost. This worked great in Starship Troopers Battlespace.
If the game launches with no one around, it mostly just sits there until someone pops in to the command seat. If only one person is playing...then i guess they can conquer the map alone if they wish...knowing that they'd better do it fast because anyone can join at any time. I suspect what would happen in practice... is people would flock to the game in acceptable numbers, nearly all hours of the day. There would sometimes be enough people around to start games with more unusual settings if that's your thing. Because they would know there's always a game in progress. I know my hours in the game would probably increase by 1000%. Wouldn't yours?
What do you think? I think this is the simple improvement we need to turn Allegiance from a fading star to a timeless gem like chess.