YvB Game 3

Tactical advice, How-to, Post-mortem, etc.
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Drizzo
Posts: 3685
Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

Driz - Rix AdvExp, Drydock

P1 - IC AdvExp

Polished Diamond

1.25/1.15/Normal

-We push our opening op/tp high, they do as well.
-Figs vs Lt Ints, Lt ints win, our opening op dies, our TP plants short.
-We harass miners as best as we can and get an expansion out to get our ints up.
-Their op/tp build high and all 3 of their miners rip to their op high. We commence immediate pressure so I can move things around the map
-We rip an op to our short choke, killing one they were pushing there in the process
-Miner pressure continues.
-We prep a 3rd op for low as both sides had not contested low yet. They have one headed low as well. We have two people bump it while the rest of the team arrives to kill it.
-Their op dies, ours builds low.
-4 Miner econ runs smoothly, we get hvy ints up 5 minutes behind schedule
-We push a shipyard to their middle choke, red door facing their exp aleph
-We mine for lancer 3 destroyers and large shield 3 cruisers then just launch 4 ish maybe 5 cruisers and blow everything up

GG

Last edited by Drizzo on Sun Jan 11, 2015 11:37 pm, edited 1 time in total.
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
zombywoof
Posts: 6523
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Location: Over the Rainbow

Post by zombywoof »

We got our @#(! high like I wanted and the second op had 4 ints and 1 scout on it. Which made a lot of sense since there was so much (not really) pressure on our miners at that point. So we lost two outposts in a row which is what sealed the deal. GJ blue, you guys played like a cohesive unit and that kicked my ass today.
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Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
Drizzo
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Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

Rest of the game added in. Video to follow.
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Drizzo
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Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

Here it is.
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Jimen
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Post by Jimen »

Good game! Still can't believe that last yellow OP con survived to plant, though.
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lukass
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Location: CZ

Post by lukass »

Actualy it wasn't good game at all. It was clear from the begining who's gonna win, and when this happens, it can't really be a good game. Unless you are at winning side enjoying your advantage or not knowing what's going on at all.
I don't really get the point of teams like this and I would write this even if I were on the blue side (this was my first YvB game). Sadly, this is Alleginace. First you need to chose equal comanders, then you need to let them pick equal(ish) teams.

No offense to Fed or whoever was Y commander but he is clearly not first class comm as Drizzo etc. At least not in SGs where the coordination is a key. Which he lacks terribly. I feel bad fo criticizing ppl for their mistakes when I couldn't make it any better, but I had to say it. It just seems like ppl play alleg like dumb sheeps not trying to make it any better for community. I feel sorry for Y team players (who are kind of new in alleg) on mumble who listened to that crap. If you give team which doesn't even need to be coordinated to great commander and disorganised team of newbies and voobs to good commander with lack of organize skills, it's like going blind with glock without hands vs sniper... (If you can get close he can just beat you down with gun-stock).

Idk, maybe I am wrong and you like it that way, so feel free to say your opinion. Mine is, I don't see the point in playing SGs like this one. So, if you want to keep it going as it is, I am out.
Hi I am Vanca2... kiss my aaasteroid!
zombywoof
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Post by zombywoof »

The teams were slightly out of balance, but that happens.

I think your argument that the com differential was so large is... mistaken. I may not be as charismatic as Drizzo or as forceful in my commands, but all I can do as a commander is lead my sheep to water I can't make them drink. I've talked with both Vogue (who was on my team) and Drizzo (who commanded against me) about what I did and what the mistakes were.

Blue outplayed Yellow. They deserved the win. You trying to pass the buck off on anyone but yourself is distressing because I can tell you that you didn't play well at all. I just would prefer to not ruin an event game like this by a) booting problem pilots or b) calling out individuals for the mistakes they made.
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Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
lukass
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Post by lukass »

phoenix1 wrote:QUOTE (phoenix1 @ Jan 12 2015, 08:33 PM) The teams were slightly out of balance, but that happens.
You are wrong, it was definitely not slightly imbalanced
phoenix1 wrote:QUOTE (phoenix1 @ Jan 12 2015, 08:33 PM) You trying to pass the buck off on anyone but yourself is distressing because I can tell you that you didn't play well at all.
Have youe even read my whole post?
phoenix1 wrote:QUOTE (phoenix1 @ Jan 12 2015, 08:33 PM) I think your argument that the com differential was so large is... mistaken. I may not be as charismatic as Drizzo or as forceful in my commands, but all I can do as a commander is lead my sheep to water I can't make them drink.
It's not about charisma or other bull@#(! but about leadership, if commander is not able to give clear orders in time, there is no point being on mumble or play SG, bcos that's the difference between pugs and sgs. No offence to you, but I just didn't see that. I had to quit after 30 mins and went to check B mumble. That was completely different. I am not saying I am better, that's why I am not commanding sgs. Btw. I know you are very good commander.
Also, you can't expect ppl to shine in disorganized vs organized team. (yeah I am repeating myself)
Last edited by lukass on Mon Jan 12, 2015 8:12 pm, edited 1 time in total.
Hi I am Vanca2... kiss my aaasteroid!
ChaoticStorm
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Post by ChaoticStorm »

I'm going to add that while on @BU I didn't particularly feel any immediate threat from @YE to defend miners or etc at the time. Since very rarely did they ever have more ints than we had defense, leaving me to probe about and eye miners. It kind of seemed that yellow lacked cohesion and "team players", those guys who go with the group and bulk out forces turning a half dead miner just saved by the nan into a dead miner.

While it was good that @YE managed to kill the opening OP we didn't have any cons survive to be pushed offensively near our mining. Losing two(?) outposts meant we had an easy time mining to adv tech and even managed to get cruisers which was pretty fun.

What did @YE need? Well p1 made all the right moves but there is a huge imbalance in whorepower between the two teams, now I guess you could have overcome that by being better co-ordinated but thats not really what I saw. Vanca one difference I guess @BU mumble had was not everything was centred around the commander, I might have heard wrong but drizzo never needed to bitch for miner o. Or to get D where it is needed, drizzo didn't need force or charisma to get stuff done. It was simply done.
vogue
Posts: 1971
Joined: Sat Mar 27, 2010 3:28 am

Post by vogue »

lukass wrote:QUOTE (lukass @ Jan 12 2015, 03:11 PM) You are wrong, it was definitely not slightly imbalanced



Have youe even read my whole post?



It's not about charisma or other bull@#(! but about leadership, if commander is not able to give clear orders in time, there is no point being on mumble or play SG, bcos that's the difference between pugs and sgs. No offence to you, but I just didn't see that. I had to quit after 30 mins and went to check B mumble. That was completely different. I am not saying I am better, that's why I am not commanding sgs. Btw. I know you are very good commander.
Also, you can't expect ppl to shine in disorganized vs organized team. (yeah I am repeating myself)
You're a marginal pilot who got his rank off of easy victories against mostly noobs while most real vets remained dormant. I watch you log on and promptly stack, only to start bitching about stack when I join the other team and single handedly turn the tides of war. You're soft. You're everything wrong with the active "vets" I see today.

The skill needed to be one man against the forces of darkness isn't earned in the marshmallow pits of a stacked team. It's forged in the fires of a team full of tenforwards.

At the end of the day i would pick a rusty broodwich or drizzo over you any day. To me you're still the confused little voob of yesteryear, only difference now is that your ego has grown larger than your skill level.

TL;DR stop bitching and get better
Last edited by vogue on Mon Jan 12, 2015 9:23 pm, edited 1 time in total.
phoenix1 wrote:QUOTE (phoenix1 @ May 5 2013, 08:35 PM) Vogue is clearly #1 and commanding against him feels like commanding against Spideycw at times... though he lacks that little bit of "I don't care who's on my team or what the factions are, it's going to be a stomp anyways" that Spidey managed to pull off in his heyday.
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