Allegiance Screenshots

Allegiance discussion not belonging in another forum.
Dome
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Joined: Fri Sep 08, 2006 7:44 am
Location: Portland, OR

Post by Dome »

Hey we need (among other things) better screenshots for the website.

So post your awesome screenshots in here! Ideally you will have hi-res textures and something cool happening to show. If you don't have hi-res textures that's fine, post your shots, but really get the hi-res textures!. You can still download them individually from mesial's website. (Put them in your Allegiance 1.2>Production>Artwork folder.)

Give me good screenshots. The person(s) who posts the best screenshot(s) get an honorable mention on our FB, twitter, and here. Show me what you got.
Last edited by Dome on Tue Aug 26, 2014 8:59 am, edited 1 time in total.
Imago
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Post by Imago »

*notes lack of screenshots from op*
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Imago
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Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
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Post by Imago »

Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Dome
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Joined: Fri Sep 08, 2006 7:44 am
Location: Portland, OR

Post by Dome »

Imago wrote:QUOTE (Imago @ Aug 27 2014, 12:07 AM) *notes lack of screenshots from op*
:lol:

That's why I made the thread!
Dome
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Joined: Fri Sep 08, 2006 7:44 am
Location: Portland, OR

Post by Dome »



Cool Spartan HUD Blacksun!
<.<
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Post by <.< »

How about one of an empty lobby? jk jk, I'll look i got good ones
Vortrog
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Location: Sunshine Coast, QLD, Australia

Post by Vortrog »

Ode to tj butler



Ode to brood





Missile away!
Last edited by Vortrog on Wed Aug 27, 2014 9:44 pm, edited 1 time in total.
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Raveen
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Post by Raveen »

ImageImage
Spidey: Can't think of a reason I'd need to know anything
Raveen
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Post by Raveen »

'Ere, why can't I post .png images? Get it sorted pkk!
ImageImage
Spidey: Can't think of a reason I'd need to know anything
MagisterXF94
Posts: 1935
Joined: Fri Aug 23, 2013 9:46 am
Location: Trieste, Italy

Post by MagisterXF94 »

Raveen wrote:QUOTE (Raveen @ Aug 29 2014, 01:19 PM)
This is from an old core?
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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