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Posted: Thu Feb 20, 2014 8:29 am
by Dome
Saturn/Jupiter made an epic comeback to take the win! Some serious bombing/capping by Weedman was the difference!
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Saturn/Jupiter v Mars/Venus
On HiHigher with both allied teams a garrison in their home sector
Other rules:
• Allied teleport - OFF
• Starting money : must not be more than 1.0
This Sunday February 23rd at 3pm est! New players welcome!
Posted: Thu Feb 20, 2014 10:08 am
by _xJammer_
A few notes :
Allied teams can share money by commander A selecting Commander B and giving him "single donation" (right clicking gives 500)
Home sectors have dual garrisons, spaced vertically (1500m apart).
HiHigher base aleph signature is reduced to 75% (from 100%). It will make finding alephs a little harder, and do not be surprised if your garrison will not spot all home alephs immediately.
Alternative map (Lead) is also available with the same setup (but 100% sig alephs) in case hihigher will be deemed too small for the turnout.
Good luck to all fleets! (No quircky asteroid fields this time around <3)
P.S. I would like to stress that presence on mumble and commanders playing as a single team is of the utmost importance for this game. If both of the teams are not coherent, you would not be able to withstand the opponent's pressure.
P.P.S I also recommend to play this map on plentiful, to reduce the random bad luck that teams might face with tech rocks (and in ultimate cases permit allies to have 2 tech bases in the same sector)
Posted: Thu Feb 20, 2014 8:54 pm
by djrbk
What is the exact cut-off for Lead to be considered?
50 total players at start?
Posted: Thu Feb 20, 2014 10:49 pm
by _xJammer_
Tbh there isn't a particular boundary. If people will decide that HiHigher with this setup is a little too cramped, then they have an option to do Lead. If not, you are free to do HiHigher even with 100v100

Posted: Sun Feb 23, 2014 9:41 pm
by HJ_KG
Dome edit: Thanks HJ!
Posted: Sun Feb 23, 2014 9:45 pm
by raumvogel
It was a GG although Weedman beat the snot out of us.
Posted: Mon Feb 24, 2014 12:10 am
by Weedman
gg
Posted: Mon Feb 24, 2014 3:23 am
by Dome
Very glad to see Culmination and Cort show for this game too. Welcome back guys!
Posted: Mon Feb 24, 2014 9:03 am
by minigun
wow! am i reading this correct? weedman zero kills in a game...must be a first. and his play wins it for his team.
Posted: Mon Feb 24, 2014 6:13 pm
by cashto
_xJammer_ wrote:QUOTE (_xJammer_ @ Feb 20 2014, 02:08 AM) Allied teams can share money by commander A selecting Commander B and giving him "single donation" (right clicking gives 500)
We abused the @#(! out of this feature. No sense in us rebuilding the garrison to get a tac when our ally has a perfectly serviceable starbase and better tac endgame anyways.