mcr040rcm wrote:QUOTE (mcr040rcm @ Nov 10 2012, 09:37 AM) Nobody said it could be done overnight, but you look at the Battlestar Galactica and its very similar to our game in that you fly first person and use your mouse to aim.
Which is why I said make a DM style preview.
Because DM is the most fun game type of allegiance and representative of normal game play? That is what you want in a demo of a game...
DM vs what? AI? AI takes effort to write, existing AI isn't the best. There probably wouldn't be other players online in the demo to play against.
QUOTE This could be done in a year or so if someone wanted to do it as a little project.[/quote]
If it's so easy why don't you do it? Oh because you don't actually know what you're suggesting / talking about:
QUOTE Again I don't program or know anything about it but I could see someone who does know how to do it being able to make a small replica in a browser based format from looking at the complexity of some that are already out there which do have better graphics and such than our game.[/quote]
FYI, this is no "little project" that "could be done in a year" by someone working in their spare time.
QUOTE You don't need the F3 view because there would be no scouting and there would be no investing, just choosing your ships loadout launching and shooting.[/quote]
F3 view is just moving the camera, adding a grid, and some event handlers for click events - not too hard if you've already built the rest.
Investing? Again not too difficult if you're already reading in the cores and doing everything else allegiance does.
I expect you'll suggest "limit it to one sector", but if you've already explained to the computer in code how one sector works, it's very easy to tell a computer, do what I've explained multiple times (that's actually one of the main points of computers, to do the same thing over and over).
To continue with the car analogy, you're suggesting someone replace the engine and chassis, and to not paint it and leave the doors off so reduce the amount of work.
Not to mention that allegiance and all its artwork is several hundred MB, add highres stuff (because people like pretty graphics) and you're talking gigabytes - not what people would like in a browser game.
QUOTE That to me is just a watered down preview of what people, generally speaking, expect to see when they join their first game.[/quote]
So to give people an idea of what allegiance is, you're suggesting removing all the aspects that make allegiance allegiance.
It would be easier to make a new browser based game, use some of the artwork, and make it look vaguely like allegiance. But it wouldn't really be allegiance, and it probably wouldn't be fun. It'd be like suggesting people play
this to give them an idea of what to expect - quake in space.
Oh, you already know that:
QUOTE The biggest issue I could see is that people might expect that flying around and dogfighting is the only aspect of the game they need to know in order to be successful in the main game, which even still if we got some good dogfighters out of it, it would be a vast improvement over people who drop probes in home sectors and fly around rocks.[/quote]
Or you attract people who expect quake in space and leave when they find allegiance isn't that, and we put off the people who want more than just dogfights since that's all there is in the demo and they simply don't join.
QUOTE The graphics in our game aren't really that great comparably to newer games in fact they look pretty basic.[/quote]
It looks better than minecraft and dwarf fortress
It looks better with highres packs, what is really needed is higher quality models.
QUOTE Just a suggestion, if someone wants to do it, good for them, if not then I don't see the harm in making a suggestion.[/quote]
Acceptable.
This suggestion is beyond the resources available to implement it, and probably wouldn't be any use when it was finished.
boe wrote:QUOTE (boe @ Nov 9 2012, 07:35 PM) He means "play" as "play a game".. demo game in online browser.
Oh, I knew what he meant, I was playing on the word 'play', saying it was easy to play a demo of allegiance on youtube, as an argument against it being hard to play an actual game of allegiance as a demo on youtube. With the video being more representative of actual gameplay than a 'demo' with the things that make the game what it is removed.