NI vs RT

Tactical advice, How-to, Post-mortem, etc.
Dome
Posts: 4306
Joined: Fri Sep 08, 2006 7:44 am
Location: Portland, OR

Post by Dome »

*SheriffMetz@NI (IC Exp) vs *Idanmel@RT (Belters Tac/SY)
Limited Diamond
Med-Med Very Scare
Friendly Fire On

-NI shows 19 (zomg)

-NI goes high (eich), RT goes low (thrale), cons plant fine
-NI takes low (palain) tp near U rock, low next to its home
-RT takes high (ploor) tp near high aleph
-RT begins attempting to bomb low, is proxed to death on aleph entry several times
-RT is able to bomb NI high op while NI is on miner o low
-NI sends a new op high and it plants
-NI gets Exp
-RT continues to bomb, eventually gets Tac in delgon
-RT is able to bomb NI high op from its tp in yavin
-NI sends a new op high and it plants
-RT stealth fighters begin getting annoying, kill some miners
-NI mini2 ints start killing RT miners
-At some point Botzman kills a teleport con with some other NI while rest is on miner o
-NI bombs RT low op, yavin tp, and helios tp
-NI plants an op in yavin, at this point Ryu points out that game stats says RT is 60 / NI 40. They have a shipyard!
-NI sends huge bomb team to RT tac and destroys it along with a destroyer
-RT is reduced to their home sector, garrison and shipyard
-RT keep killing our miners and tango questions, "why does it seem like they have an endless supply of stealth fighters?" laughs on mumble ensue
-Finally NI heavy ints and mini3 come online, we destroy a total of 5 destroyers, push an op to RT home, bomb and win

Very fun game. Thanks RT.

FIZ
Posts: 1292
Joined: Tue May 16, 2006 7:00 am
Location: Charlotte, NC

Post by FIZ »

lol even rank. Great game!
Image
One-Man-Bucket
Posts: 1248
Joined: Sun Jun 19, 2005 7:00 am

Post by One-Man-Bucket »

I drove the bomber on the tac, RT had parked a carrier so close to the aleph that it was impossible to enter with the bomber. I went in at 1mps, but since you get some momentum when you exit an aleph bomber just bounced back in again. Could only enter after carrier was dead.

To me that feels like an exploit, and should be patched!
qqmwoarplox
Posts: 1647
Joined: Thu Feb 09, 2012 8:18 pm

Post by qqmwoarplox »

Dome rulez!
Idanmel
Posts: 2010
Joined: Sat Sep 25, 2004 7:00 am
Location: Israel
Contact:

Post by Idanmel »

Nice work NI!
Ints kill nans, probes kill bombers.
ImageImageImageImage
Terran
Posts: 3444
Joined: Sun Feb 20, 2005 8:00 am
Location: Ottawa

Post by Terran »

One-Man-Bucket wrote:QUOTE (One-Man-Bucket @ Oct 14 2012, 05:58 PM) I drove the bomber on the tac, RT had parked a carrier so close to the aleph that it was impossible to enter with the bomber. I went in at 1mps, but since you get some momentum when you exit an aleph bomber just bounced back in again. Could only enter after carrier was dead.

To me that feels like an exploit, and should be patched!
lmao. i know exactly whose idea that was
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

yeah that was some cute @#(!

belter bomb, carrier aleph defense

hah
hah
ha
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

Very scarce (no home he3, 2 He3 per other sector) med total money, treasures off. RT couldn't have mined out more than... 4 cumulative rocks/2 cumulative sectors and afforded what...~5 miners, ~4 tele cons, 1 OP con, 1 carrier, bombers + the price per bomber as they lost bombers all game, plus a garrison upgrade, tac+sfs+tac basics, a sy+hk2+6 dests

Does this sound about right?

I don't play belters, someone add those costs up for me

and I especially liked the part where (xjammer's?) SF rammed our low op con so hard it knocked it completely off the rock - it had not quite lined up yet but it probably would have prevented it from building even if it had, that's how far it launched the con
Last edited by Mastametz on Mon Oct 15, 2012 4:22 am, edited 1 time in total.
There's a new sheriff in town.
qqmwoarplox
Posts: 1647
Joined: Thu Feb 09, 2012 8:18 pm

Post by qqmwoarplox »

the costs are okay because belter ships suck
TheCorsair
Posts: 2203
Joined: Thu Dec 04, 2008 12:32 pm
Location: Сою́з Сове́тски

Post by TheCorsair »

Would have been nice for more RT to show up and on time and I didn't have to sit out but thanks for the game RT. I was almost late for Kremlin business and lucky Stalin wasn't there.
"Neither east nor west" Image
UNITED FOREVER IN FRIENDSHIP AND LABOUR
"The clouds are fleeting over every country, we stand fast, for no kind of rain will take away our smiles."
Post Reply