TAG is running correctly, I don't see any problems in logs.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
it is likely the games aren't counted as they're too small :\
I decided to relive the days gone by in my new blog.
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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
I had about two 20-25m games yesterday on Mach3, each about 12-15 vs 12-15 players getting approx 15kills + 3 drone kills a pop. Games showed as posting in the lobby.
Shows me as only playing one game all month, which was pretty much on the 1st of the month. I've been playing games on Planet as well. Probably should have somewhere around the neighbourhood of like 8 hours logged so far this month but only 1.27 hrs show.
djrbk wrote:QUOTE (djrbk @ Dec 12 2011, 01:21 PM) I had about two 20-25m games yesterday on Mach3, each about 12-15 vs 12-15 players getting approx 15kills + 3 drone kills a pop. Games showed as posting in the lobby.
12/11/2011 9:25:04 PM: GameOver Event received from game 81
12/11/2011 9:25:04 PM: GameOver Event waiting to lock GameData...
12/11/2011 9:25:04 PM: Game 81 is reset, and its data queued for posting
12/11/2011 9:25:04 PM: Game data ready to post. Sending to ASGS...
12/11/2011 9:25:20 PM: Game #142666 Posted: feel free to join...'s game has completed. Game#: 142666
12/11/2011 9:25:20 PM: Game written to disk: 2011.12.11_21.25-Game 142666.xml
12/11/2011 9:25:20 PM: Game data disposed
Everything looks fine on my side...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Having a time when games didn't count would be helpful.
Edit:
If you see HQ (all): servername's game has completed. Game#: 123456 message, game data was successfully hand over to stats database. You don't see such a message, TAG maybe not running correctly.
To test if TAG is running on server, just type: admin:#version and TAG will tell you it's version number. You'll know if TAG is running on server or not (if it doesn't answer).
Last edited by pkk on Mon Dec 12, 2011 1:02 pm, edited 1 time in total.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Only suggestion - data can be stored successfully but what if data is not properly process or not properly showed in leaderboard?
pkk I want NOT to spend your time but it's true that after MACH3 game there is no change in http://leaderboard.alleg.net/. Not in 5 minutes, not in 2 days. Never change, nothing counted. Game on Planet2 - immediately changed tables in leaderboard.
______________________________ PK! My first and my last squad.
Give pkk some specific examples of games which haven;t counted.
To count they must be
1) At least 5 v 5 for the majority of their length.
2) They must have lasted longer than 5 minutes.
Please supply him with the time(s) of the game(s) on mach which you believe should have counted but didn't.
Then he can investigate thoroughly. It's the easiest way to get to the bottom of the issues as it would be unfair to ask him to trawl lists of server logs.
You needn't tell me that.
I was ONLY wondering if anyone is interested in this issue. I found out pkk thought that everything is ok.
That was my goal. Now I can write down some specific game time, game id, make additional observation and provite detailed info to pkk.
As I wrote above - games was really considered to be counted
______________________________ PK! My first and my last squad.