File containing core and models: http://www.mediafire.com/?de06ru8cxlt6h9l
note: i am not including a new sounddef.mdl file because i do not want to $#@! up everyone's quickchats. however, if you encounter an issue with TF weapons (PE gat, AC, Minigun) where firing causes an effect of obnoxious static/white noise upon holding the trigger down, let me know.
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General Changes:
Tactical:
EW Sniper 1:
Damage reduced to 40/s [44]
EW Sniper 2:
Damage reduced to 48/s [56]
Sig Cloak 2:
Energy drain increased to 115/s [110]
Sig Cloak 3:
Energy drain increased to 110/s [100]
LRM Hunters:
Damage class changed to DM14 [DM04]
Stealth Bombers:
Corrected an issue causing these to have infinite cloak duration.
Supremacy:
Fighter-bombers:
Turret mount removed.
Shipyard:
PD/E Skycaps:
Range increased to 1500 [1200]
Now deal an additional 30% damage as AoE damage in a 10m radius
Dispersion reduced to .0025 [.01]
Corvettes:
Signature reduced to 1.5 [2.5]
Base speed increased to 120 [110]
Destroyers:
Reverted to using large shields
Cruisers:
Signature reduced to 2 [4]
Large Shield 1:
Hitpoints increased to 1200 [1000]
Large Shield 2:
Hitpoints increased to 1700 [1500]
Large Shield 3:
Hitpoints increased to 2200 [2000]
MRM Seismic missiles:
Damage reverted to 500 [250]
Faction changes:
Gigacorp:
Lxy Patrollers:
Fuel increased to 16 [9]
Max speed increased to 140 [125]
Mass reduced to 28 [36]
Thrust reduced to 600 [1170]
Rip cost reduced to 0 [600]
Prox/probe capacity increased to 4 [2]
Can now use quick-launch missiles
Dregkhlar:
New interceptor, stealth fighter, fighter, bomber, and gunship models have been added.
Missile damage increased to 1.1 [1.05]
Missile track increased to 1.25 [1.15]
Ga’Taraan Federation:
General changes:
GT can now use quickfires.
Shipyard:
Guardians:
Moved to Shipyard as GT’s gunship equivalent
Cost reduced to 0 [2000]
Hull reduced to 700 [1600]
Signature increased to 1.5 [.5]
Fuel increased to 14 [8]
Max speed increased to 75 [20]
Max thrust increased to 800 [200]
Rip cost reduced to 1200 [1500]
Mass increased to 55 [40]
Side/rear thrust modifiers reduced to 0.3 [.5]
Can now rip to SR receivers
Lead indicator removed
Rip time reduced to 20 [25]
Omicron Hive:
Shipyard:
EW Hvy Seismic:
Energy consumption per shot reduced to 52
[100]
Rixian Unity:
Shipyard:
PW Lancer (all levels):
Dispersion reduced to 0 [.001]
Now deal 20% of their damage as AoE damage in a 10m radius
Technoflux:
General Changes:
Many flaws in small ship models (fighter, stealth fighter, scout, and interceptor) have been corrected. New miner and carrier models have been added.
Carrier drones:
Build time reduced to 60s [120s]
PE Guns:
These should all now sound way more awesome.
Faction Attributes:
He3 speed increased to 1.5 [1.3]
He3 Capacity increased to .6 [.55]




