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Posted: Fri Jan 21, 2011 10:33 pm
by SpaceJunk
This is probaby minor and may have been reported before.
The other day I was playing around with seismics and the new dreg models; after I blew a He3 rock I noticed a free-floating miner ray. There were miners flying around but I can't tell if one was there when I started shooting the rock.
It seemed a pretty harmless bug, but you never know.
Posted: Fri Jan 21, 2011 11:09 pm
by fwiffo
those miner rays ought to do damage... like say if your undefended miners are attacked, u could send them all towards the attacker and "mine" the attacker and maybe all 4 scvs can do a perfect surround and pwn the poor guy
Posted: Mon Jan 24, 2011 2:16 am
by raumvogel
Posted: Mon Jan 24, 2011 2:25 am
by Icky
fwiffo wrote:QUOTE (fwiffo @ Jan 21 2011, 06:09 PM) those miner rays ought to do damage... like say if your undefended miners are attacked, u could send them all towards the attacker and "mine" the attacker and maybe all 4 scvs can do a perfect surround and pwn the poor guy
And convert his ship into he3!
Posted: Mon Jan 24, 2011 5:48 am
by MashMellows

I support the idea - let it be so!
Posted: Mon Jan 24, 2011 7:27 am
by Camaro
Icky wrote:QUOTE (Icky @ Jan 23 2011, 04:25 PM) And convert his ship into he3!
We need ION cannons so we can disable enemy ships then mine them for scrap!!!
Posted: Mon Jan 24, 2011 9:45 am
by Adept
fwiffo wrote:QUOTE (fwiffo @ Jan 22 2011, 01:09 AM) those miner rays ought to do damage... like say if your undefended miners are attacked, u could send them all towards the attacker and "mine" the attacker and maybe all 4 scvs can do a perfect surround and pwn the poor guy
It works in Homeworld, and it's hilarious!