Standing miner ray

A place to post suggestions for new features, new bugs, and comments about the existing code.
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SpaceJunk
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Location: Collision orbit

Post by SpaceJunk »

This is probaby minor and may have been reported before.

The other day I was playing around with seismics and the new dreg models; after I blew a He3 rock I noticed a free-floating miner ray. There were miners flying around but I can't tell if one was there when I started shooting the rock.

It seemed a pretty harmless bug, but you never know.
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fwiffo
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Post by fwiffo »

those miner rays ought to do damage... like say if your undefended miners are attacked, u could send them all towards the attacker and "mine" the attacker and maybe all 4 scvs can do a perfect surround and pwn the poor guy
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raumvogel
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Post by raumvogel »

:rofl:
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Icky
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Post by Icky »

fwiffo wrote:QUOTE (fwiffo @ Jan 21 2011, 06:09 PM) those miner rays ought to do damage... like say if your undefended miners are attacked, u could send them all towards the attacker and "mine" the attacker and maybe all 4 scvs can do a perfect surround and pwn the poor guy
And convert his ship into he3!
Terran wrote:QUOTE (Terran @ Jan 20 2011, 03:56 PM) i'm like adept
Broodwich wrote:QUOTE (Broodwich @ Jun 6 2010, 10:19 PM) if you spent as much time in game as trollin sf might not be dead
MashMellows
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Post by MashMellows »

:thumbsup: I support the idea - let it be so!
Camaro
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Post by Camaro »

Icky wrote:QUOTE (Icky @ Jan 23 2011, 04:25 PM) And convert his ship into he3!
We need ION cannons so we can disable enemy ships then mine them for scrap!!!
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Adept
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Post by Adept »

fwiffo wrote:QUOTE (fwiffo @ Jan 22 2011, 01:09 AM) those miner rays ought to do damage... like say if your undefended miners are attacked, u could send them all towards the attacker and "mine" the attacker and maybe all 4 scvs can do a perfect surround and pwn the poor guy
It works in Homeworld, and it's hilarious!
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
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