// draw multiple copies of the effect to produce a blur effect
for (int i = 0; i < 1; i++)
That for isn't doing what the comment says, it just iterates once. Either x should be increased in i < x or the loop could be just removed, because it doesn't really loop.
I suspect that the loop was put in place in case it was found that multiple iterations produced a better effect. Really, I doubt that the overhead is substantial.
Last edited by Clay_Pigeon on Thu Dec 30, 2010 7:43 pm, edited 1 time in total.
"Therefore I will boast all the more gladly about my weaknesses, so that Christ's power may rest on me." -2 Cor 12:9 "Never know how long I've waited, anticipated your smile pressed against mine." -Running