Posted: Mon Aug 16, 2010 5:59 pm
CC_10 should be going out sometime this week. Here are the changes:
CODEChanges from CC_09b to CC_10
---------------------------------------
****Key - (New value) [Old value] <Notes> ****
Global
- Added separate floating icons for TP probes and prox so they can be modified
- Added separate texture for chaff so it can be modified
- Supremacy
- PW Mini-AC <All levels> dispersion increased (0.008) [0.005]
- EW Disruptor 3 descriptions fixed <Leftover typo from DN>
- XRM Anti-Base <1 & 2> per-missile cost removed (0) [20]
- XRP Anti-Base <1 & 2> per-missile cost removed (0) [20]
- Shipyard
- XRM Hunter-Killer <All levels>
- Damage class changed (DM18) [DM04]
- Missile speed increased
- Lock time reduced (0.5) [1/1/0.75]
- Arming time reduced (1.5) [4/3/3]
- XRM Hunter-Killer 1
- Number of missiles per rack increased (10) [5]
- Countermeasure resistance increased (3.5) [2]
- XRM Hunter-Killer 2
- Number of missiles per rack increased (10) [5]
- Countermeasure resistance increased (4) [2]
- XRM Hunter-Killer 3
- Damage reduced (550) [600]
- Number of missiles per rack increased (12) [5]
- Countermeasure resistance increased (5) [2]
Belters
- Supremacy
- Fighter/Bomber scale corrected (16.28) [18.08]
Bios
- Faction Attributes
- Paydays halved (-0.5) [0]
- Expansion
- New base hitbox <Courtesy of Compellor>
- Supremacy
- Fighters <All levels> scale increased (13) [10.3]
- Fighter/Bomber scale corrected (15.89) [11.33]
Dreghklar
- Tactical
- New base hitbox <Courtesy of Compellor>
Ga'Taraan
- Expansion
- New base hitbox <Courtesy of Compellor>
- Supremacy
- New fighter hitboxes <Courtesy of Compellor>
Gigacorp
- General
- Specmine (Ca) now provides relay lead indicator
- Garrison
- New Lxy Patroller texture <Courtesy of Xeretov and Andon>
Omicron Hive
- General
- Cockpit locations on small ships corrected <Courtesy of Weedman>
- Supremacy
- PW A-B Hammer <2/3> damage reduced (32/41) [40/56]
- PW LA-B Hammer <2/3> damage reduced (16/20.5) [20/28]
- Fighter/Bomber scale corrected (22) [18]
Rixian Unity
- Garrison
- Heavy scout no longer has lead indicator
- Supremacy
- Picking up other factions' Mk.2 AB weaponry will now grant Rix EW Stinger2 <And vice-versa>
- Fighter/Bomber scale corrected (22.85) [20.84]
- Tactical
- Picking up LRM Hunter or LRM/SRP Killer will now grant Rix the equivalent level Combat Drone <And vice-versa>
- Picking up Ion Blaster 2 will now grant Rix Station Drone 2 <And vice-versa>
- Shipyard
- Picking up XRM Hunter-Killer will now grant Rix the equivalent level PW Lancer <And vice-versa>
- Picking up SRM Tacnuke 2 will now grant Rix Hvy Station Drone 2 <And vice-versa>
Technoflux
- Garrison
- Scouts <All levels> scale increased (15.75) [15]
- Expansion
- Interceptors <All levels> scale increased (21) [20]
- Supremacy
- Fighters <All levels> scale increased (21) [19.8]
- Fighter/Bomber scale corrected (25.66) [24.2]
- PE Gat Gun <2/3> sprite size corrected (1/1) [1.5/2]
CODEChanges from CC_09b to CC_10
---------------------------------------
****Key - (New value) [Old value] <Notes> ****
Global
- Added separate floating icons for TP probes and prox so they can be modified
- Added separate texture for chaff so it can be modified
- Supremacy
- PW Mini-AC <All levels> dispersion increased (0.008) [0.005]
- EW Disruptor 3 descriptions fixed <Leftover typo from DN>
- XRM Anti-Base <1 & 2> per-missile cost removed (0) [20]
- XRP Anti-Base <1 & 2> per-missile cost removed (0) [20]
- Shipyard
- XRM Hunter-Killer <All levels>
- Damage class changed (DM18) [DM04]
- Missile speed increased
- Lock time reduced (0.5) [1/1/0.75]
- Arming time reduced (1.5) [4/3/3]
- XRM Hunter-Killer 1
- Number of missiles per rack increased (10) [5]
- Countermeasure resistance increased (3.5) [2]
- XRM Hunter-Killer 2
- Number of missiles per rack increased (10) [5]
- Countermeasure resistance increased (4) [2]
- XRM Hunter-Killer 3
- Damage reduced (550) [600]
- Number of missiles per rack increased (12) [5]
- Countermeasure resistance increased (5) [2]
Belters
- Supremacy
- Fighter/Bomber scale corrected (16.28) [18.08]
Bios
- Faction Attributes
- Paydays halved (-0.5) [0]
- Expansion
- New base hitbox <Courtesy of Compellor>
- Supremacy
- Fighters <All levels> scale increased (13) [10.3]
- Fighter/Bomber scale corrected (15.89) [11.33]
Dreghklar
- Tactical
- New base hitbox <Courtesy of Compellor>
Ga'Taraan
- Expansion
- New base hitbox <Courtesy of Compellor>
- Supremacy
- New fighter hitboxes <Courtesy of Compellor>
Gigacorp
- General
- Specmine (Ca) now provides relay lead indicator
- Garrison
- New Lxy Patroller texture <Courtesy of Xeretov and Andon>
Omicron Hive
- General
- Cockpit locations on small ships corrected <Courtesy of Weedman>
- Supremacy
- PW A-B Hammer <2/3> damage reduced (32/41) [40/56]
- PW LA-B Hammer <2/3> damage reduced (16/20.5) [20/28]
- Fighter/Bomber scale corrected (22) [18]
Rixian Unity
- Garrison
- Heavy scout no longer has lead indicator
- Supremacy
- Picking up other factions' Mk.2 AB weaponry will now grant Rix EW Stinger2 <And vice-versa>
- Fighter/Bomber scale corrected (22.85) [20.84]
- Tactical
- Picking up LRM Hunter or LRM/SRP Killer will now grant Rix the equivalent level Combat Drone <And vice-versa>
- Picking up Ion Blaster 2 will now grant Rix Station Drone 2 <And vice-versa>
- Shipyard
- Picking up XRM Hunter-Killer will now grant Rix the equivalent level PW Lancer <And vice-versa>
- Picking up SRM Tacnuke 2 will now grant Rix Hvy Station Drone 2 <And vice-versa>
Technoflux
- Garrison
- Scouts <All levels> scale increased (15.75) [15]
- Expansion
- Interceptors <All levels> scale increased (21) [20]
- Supremacy
- Fighters <All levels> scale increased (21) [19.8]
- Fighter/Bomber scale corrected (25.66) [24.2]
- PE Gat Gun <2/3> sprite size corrected (1/1) [1.5/2]