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Posted: Wed Jun 16, 2010 3:52 am
by RoboTel
Just curious as to what sort of gameplay style's people would be interested in that are not currently present.

Perks:
If I were to design one it would be a faction with high missile damage and tracking. Lower acceleration and higher top speed. It would have significantly faster miners with high mining speed and capacity. Their disadvantage would be a large decrease in Yield.

Concept: Thematically they would be strip miners. Stripping away all natural resources then moving on.

Starting Ships:
A Light Stealth Fighter as well as scout.

Special Tech:
A seismic resonator to destroy all asteroids in a sector.




What sort of things would others create?

Posted: Wed Jun 16, 2010 4:15 am
by Andon
Congratulations, you actually managed to think up a faction idea that can actually be implemented without @#(!-tons of code changes.

Posted: Wed Jun 16, 2010 4:19 am
by Seymor
Actually, you thought up a faction that currently exists. It's called Dreg.

Posted: Wed Jun 16, 2010 5:12 am
by Elzam_
THE RETURN OF THE MAGEINTA WARRIORS?!!!

Posted: Wed Jun 16, 2010 5:43 am
by RoboTel
Seymor wrote:QUOTE (Seymor @ Jun 16 2010, 12:19 AM) Actually, you thought up a faction that currently exists. It's called Dreg.
I suppose the missiles and speed are similar, but dreg is kinda the antithesis of strip-mining. I just thought a Light Stealth Fighter as a starting craft fit a group that had an emphasis on fast outward expansion without looking back while ruining all economies. This was intended more to ask others what they were interested in, but I suppose I will emphasize mine because nobody else has ideas.

Miner Capacity: 2 | He3 Speed: 2 | He3 Yield: .65 | Dev Costs: .8 | Research Time: 90 sec
Station Stats: .9 (all of them)
Speed: 1.3 | Acceleration: .85 | Turn Torque: 1.15 | Hull: .9 | Shield: .9 | Signature: 1.2 | Energy: .8 | Ripcord Time: .9
PW Range: .9 | PW Damage: .9 | EW Range: .9 | Missile Track: 1.2 | Missile Damage: 1.3

Ints get access to Seeker-missiles and Quickfire. Heavy ints can get a weak version of emp anti-base missiles, but can only fit 1 at a time.

Miners have a base speed of 110 (143 with bonus) or 130 for Enhanced Miner (169 with bonus). This makes it actually possible to get in quickly to a contested sector, strip mine it, then get out of there.

Posted: Wed Jun 16, 2010 5:44 am
by juckto
bfa_a10.igc

I should really finish that some day.

Posted: Wed Jun 16, 2010 5:53 am
by RoboTel
Looking at this.... it is a faction based around big ships with big guns? That is the general feeling I am getting, but I can't really get the full idea from this alone. Alot of things seem unfinished.

Posted: Wed Jun 16, 2010 6:02 am
by Elzam_
Why do you want another dreg? >.>

EDIT: My logic is. You said it was an inverse, no? Adding and subtraction are inverses, yet essentially the same thing.

Posted: Wed Jun 16, 2010 6:18 am
by Shizoku
High accell, high pw damage/range, small int hit boxes. All for a bargain in a short amount of time.

Posted: Wed Jun 16, 2010 9:38 am
by RealPandemonium
I would make a faction that only mounts disruptors.