We've had importimagefromfile, the png- enabling equivalent of importImage - for some time now.
However we don't have an equivalent for importimage3d.
This is the function that lets you dynamically change the colors in a given image to a colorvalue (e.g. hudColor) given as an argument.
i mention this here, because Ksero's mdl documentation does not.
for instance: the coloring of the background in the vanilla targetoval is handled by :
Code: Select all
TargetOvalColor = ImportImage3D("targetovalcolorbmp", targetHudColor, true);a) oneday completely switch to .png rather than bmp mdl
b) allow nifty shinyness to be applied to new huds.
thanks



