Posted: Tue Feb 16, 2010 4:20 am
Here are some stats for basic scouts
Sig - .75 (.9 Belt)
Speed - 160
Scan - 2400
Energy - 1200
HP - 200 (400 Belt)
Adv scouts
Sig - .5 (.6 Belt)
Speed - 180
Scan - 3000
Energy - 1500
HP - 225 (525 Belt)
Hvy Scouts
Sig - .5
Speed - 180
Scan - 3000
Energy - 1800
HP - 250 (550 Belt)
The jump from basic to adv scouts is huge. The jump from adv to hvy scouts has much more to do with cargo (and energy) than anything else.
Proposal - part one: Adjust adv scouts so that there is more of a progression from basic to hvy
Adv scouts
Sig - .63 (.75 Belt)
Speed - 170
Scan - 2700
Energy - 1500
HP - 225 (475 Belt)
Not only does this Make Sense™, but will provide a slight cost nerf to sup's tp2. Right now, once sup gets adv scouts, you can pretty much tp2 at will. This will motivate tp2 teams to mine longer for hvy scouts (or try their luck with less stealthy scouts).
Sig - .75 (.9 Belt)
Speed - 160
Scan - 2400
Energy - 1200
HP - 200 (400 Belt)
Adv scouts
Sig - .5 (.6 Belt)
Speed - 180
Scan - 3000
Energy - 1500
HP - 225 (525 Belt)
Hvy Scouts
Sig - .5
Speed - 180
Scan - 3000
Energy - 1800
HP - 250 (550 Belt)
The jump from basic to adv scouts is huge. The jump from adv to hvy scouts has much more to do with cargo (and energy) than anything else.
Proposal - part one: Adjust adv scouts so that there is more of a progression from basic to hvy
Adv scouts
Sig - .63 (.75 Belt)
Speed - 170
Scan - 2700
Energy - 1500
HP - 225 (475 Belt)
Not only does this Make Sense™, but will provide a slight cost nerf to sup's tp2. Right now, once sup gets adv scouts, you can pretty much tp2 at will. This will motivate tp2 teams to mine longer for hvy scouts (or try their luck with less stealthy scouts).