Posted: Sat Jul 11, 2009 4:24 am
Has anyone heard of UHA? Devs say it's pretty good. High compression system and I tried it and there seems to be no data corruption when compressed and decompressed (of large data). Don't get me wrong but this is not any direct link to improvements to the game. I'm only suggesting it might be useful some other time in data management for alleg. I don't know if there is source codes for it - Google it.