Posted: Thu Nov 06, 2008 6:57 pm
I know TF has it's fans, but it's easily my least favorite faction both to fly and to fly against.
In my opinion the TF concept is inherently flawed. Zero Deviation guns and lead indicators make flying an interceptor very uninteresting, and flying agianst them annoying. The best players can make themselves hard to hit with TF guns one on one, but mostly it's just keep-dot-in-square excercise. Turreting is a nice zen activity to do occasionally, but I don't want to do that half the game.
Add to this the ridiculous knife profile of the interceptors, and you have a faction which, to me at least, is a drawback more than an asset in our beloved game. Luckily there was a hint recently that new TF models are coming.
Still, I'd really like to see the guns changed to have some deviation (maybe half the standard, if this is important to people) and the lead indicators sent to whatever bad-idea-hell they came from.
***
TF does have intesting aspects. I like the energy requirement on the weapons, and I suppose I even like the strange bombers and SB's.
It will probably remain my least favorite faction to fly even if modified, but at the moment I feel like I should just go do something else when one side or the other decides to go 'flux... and that's saying something when I have time and opportunity to play Allegiance.
In my opinion the TF concept is inherently flawed. Zero Deviation guns and lead indicators make flying an interceptor very uninteresting, and flying agianst them annoying. The best players can make themselves hard to hit with TF guns one on one, but mostly it's just keep-dot-in-square excercise. Turreting is a nice zen activity to do occasionally, but I don't want to do that half the game.
Add to this the ridiculous knife profile of the interceptors, and you have a faction which, to me at least, is a drawback more than an asset in our beloved game. Luckily there was a hint recently that new TF models are coming.
Still, I'd really like to see the guns changed to have some deviation (maybe half the standard, if this is important to people) and the lead indicators sent to whatever bad-idea-hell they came from.
***
TF does have intesting aspects. I like the energy requirement on the weapons, and I suppose I even like the strange bombers and SB's.
It will probably remain my least favorite faction to fly even if modified, but at the moment I feel like I should just go do something else when one side or the other decides to go 'flux... and that's saying something when I have time and opportunity to play Allegiance.