Since this topic is becomming a huge subject in the community I am opening it up to one further and FINAL poll on this subject before the release of the next core.
This poll will be open for a week. I'd suggest you all vote. The outcome of this poll will define what we do with XRM antibase missiles.
Hot Topic: XRM Missiles
Is this the topic for discussion about it or do we keep it in the other one?
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.
My apologies.
Keep it as is, or if that fails, then nerf it more. Removal is a bad idea.
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
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I've seen it used a few times over the past week or so. Seems better balance but I think it could be just a touch more expensive per rack. From this weeks experience, it seems that both XRM and FigBbrs are close, but one is used in certain circumstances where the other isn't. OTOH, the game has been full of tardwads over the past month or so, so I doubt if that's any indication. My proposal: nerf it just a touch more, and leave it in for another 6 months. If after 6 months it is still cheese then get rid of it.






