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Posted: Fri Feb 15, 2008 10:45 am
by CronoDroid
What is the best techpath in your opinion? List strengths and weaknesses and why you think so.

Mine is definitely Rixian Expremacy. Best ints in the game, HTTs which are basically as powerful as bombers and can kill teles, or 1337 fighters and surpemely powerful Hvy Scouts. Whoop!

Posted: Fri Feb 15, 2008 11:05 am
by blackeagle0001
Dregklar Tacremacy.

Purely for the Hunt 3s with all GAs and the SBs with AB3 and all the GAs.

Just too kick ass.

Posted: Fri Feb 15, 2008 11:10 am
by Dorjan
Bios Tact,

Need I say more?

Posted: Fri Feb 15, 2008 12:16 pm
by SP4WN
If you gonna talk about Tacpremacy it has to be Bios, XRM TP2 and Sick 4% sig SBs.......ummm '4 /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />

Posted: Fri Feb 15, 2008 12:26 pm
by ogorass
Belter sup. Adv figs that can nan, act as ueber ints, phat boosting bombers. Versatility at it's best. If you throw in belt hvy scouts, you get unstoppable steamroll.

Posted: Fri Feb 15, 2008 12:26 pm
by Malicious Wraith
Phoenix special tech.

Posted: Fri Feb 15, 2008 12:53 pm
by HSharp
Giga Tac

Infinite Cloak, need I say more? If so then Sniper2 and hunt3 just kicking ass without having to worry your going to get eyed ever.

Also its best techpath not techpaths, stop butchering it otherwise it would be Belters Omni-Tech with Omni-Figs while having nervegas capped GigaCorp spec refs.

Posted: Fri Feb 15, 2008 12:58 pm
by CronoDroid
Actually it can be techpaths, as I did say my favourite is Rix Exprem... /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />

Posted: Fri Feb 15, 2008 1:31 pm
by Evincar
my favourite must be a belter supspansion with early heavy bombers with ac2 ab2, then the turn for heavy ints to steamroll with the incredible pushing power and the non negligible nan hull. It is also my pick for early game survivability (who wouldn't prefer a bios full tac, but you are never going to get there against a decent team -vs belters even more, go defend with lrm1 or lrm2 if you are lucky vs a 10 fignan train. we might not see you, but you definitely can't kill us /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> -)

Posted: Fri Feb 15, 2008 1:45 pm
by Gestahlt
Hm, there isnt much which i would describe as best techpath. Every faction has their cheese where their excell at.

Rix - Everything (Really)
TF - Exp and Sup and SY (The quick riptimes make TP2 drops deadly as @#(! and the ints are awesome. I dont need to mention their caps)
Belts - Everything
Nix - Sup, Tac and SY (Nix Tac is way underrated and the SY is cheap to get)
IC - Exp and SY (Good ints, cheap sy)
Giggles - Tac (Everything else is ok, but below average somehow)
GT - Everything (GT is like giggles just they have cheese for every techpath)
Bios - Everything except Tac (The tac takes a bit to get up, but they have cheap gs to make up for that. Rest has hvy cloak which rocks)
Dreg - Everything (So fast...)

The "best" techpath is just so good as you handle it. I dont personally prefer anything anymore. I use whats aviable and make the best out of it.