Brand new unique textures

A place to discuss user-created Allegiance 3D models, textures, images, and other visual ingame content.
Sgt.Pepper
Posts: 218
Joined: Tue Jan 02, 2007 4:18 pm
Location: The Stars

Post by Sgt.Pepper »

This is want happened when I tried to do some texturing.

New IC base texture


New asteroid texture


New HUD


I think you'll agree this screen of mine as been overdoing it lately. lawl
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That's why i love canada, best time zone for gaming without the handguns. -vly
Clay_Pigeon
Posts: 3211
Joined: Tue Mar 29, 2005 8:00 am
Location: my pod

Post by Clay_Pigeon »

That IC garr needs pimping anyway. Give those strips a neon glow and we can party like it's 2189!
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"Therefore I will boast all the more gladly about my weaknesses, so that Christ's power may rest on me." -2 Cor 12:9
"Never know how long I've waited, anticipated your smile pressed against mine." -Running
Kltplzyxm
Posts: 2623
Joined: Thu Apr 12, 2007 4:36 pm

Post by Kltplzyxm »

Spirtes! sprites! Sprites for everyone!!!! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
rojomojo915
Posts: 448
Joined: Tue Jun 06, 2006 7:00 am
Location: Long Island, NY

Post by rojomojo915 »

That would be pretty cool if it werent for that last screenshot
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CronoDroid
Posts: 4606
Joined: Sun Nov 06, 2005 8:00 am
Contact:

Post by CronoDroid »

OMG lulz
WhiskeyGhost
Posts: 1014
Joined: Wed Dec 06, 2006 9:15 pm
Location: Gulf Coast, guess which one?

Post by WhiskeyGhost »

If i actually knew anything about texturing, i was thinking of placing a "Entry" and "Exit" on the proper colored doors. Then you have to be color blind AND illiterate to go to the wrong door /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
Last edited by WhiskeyGhost on Fri Feb 15, 2008 4:09 am, edited 1 time in total.
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Rand0m_Numb3r wrote:QUOTE (Rand0m_Numb3r @ Aug 9 2007, 12:27 AM)CURSES I HAVE BEEN DEFEATED!
Dajimmy10101
Posts: 68
Joined: Mon Jul 02, 2007 3:57 pm
Location: Texas

Post by Dajimmy10101 »

That's bloody Brillant...
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rojomojo915
Posts: 448
Joined: Tue Jun 06, 2006 7:00 am
Location: Long Island, NY

Post by rojomojo915 »

I found out whats wrong with the picture, he went IC tac /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
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Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

So did you just add the green lines on top of the original textures, or did you do something completely different from scratch?

also what image format did you use and with what conversion tools? (mdlthing, mdlc should be fine, mdlfx has been known to cause problems)
Sgt.Pepper
Posts: 218
Joined: Tue Jan 02, 2007 4:18 pm
Location: The Stars

Post by Sgt.Pepper »

Ok, now that some people think I'm a great texturer, let me destroy some misconceptions. I now present you with the real artist.

<insert image of graphic card here>

Yup, my hardware is acting funny, hence those psychedelic green lines. /blink.gif" style="vertical-align:middle" emoid=":o" border="0" alt="blink.gif" /> Other than that, I have absolutely ZERO skill at texturing. So much for my warped sense of humour. /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
Last edited by Sgt.Pepper on Sun Feb 17, 2008 11:59 am, edited 1 time in total.
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That's why i love canada, best time zone for gaming without the handguns. -vly
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