Posted: Thu Jan 31, 2008 4:33 am
A late night conversation.
Countermeasures have a specified hitpoint value and a signature value in ICE.
Conclusion: Countermeasures are shootable by at least Area of Effect Part damaging weapons in the same vein as mines are shootable, in this case, we're assuming that EMP cannon works.
Assuming this can be used in some situation, what would the details of that situation be?
You are in an int loaded with 3 EMP cannons and you just used a regular TT to capture the enemy base. After capturing the base Noir pops out of the red door and you KNOW if you don't kill him he's going to probe all your sectors. Your team has a destroyer sitting 4k out loaded with a single Hunter-Killer and your worried about Noir chaffing that Hunter-Killer with his Countermeasure 3. Being the astute pilot that you are, after confirming the hunter-killer situation with the destroyer over teamspeak, you quickly realize that the hunter-killer that the destroyer launches MUST hit, since you cannot kill Noir using EMP cannons. Ramming is simply out of the question because ramming Noir is like trying grab a hold of a fat guy who has just finished eating a 9 layer butter sandwich and is now covered with lipid goodness; Noir is just way too slippering. There is but one solution. SHOOT THE F@#$ING COUNTERMEASURES!
Shooting the Countermeasures: Noir Dies
Not Shooting the Countermeasures: Noir Lives
Final Conclusion: Shooting countermeasure's will pod Noir!
Discuss.
Countermeasures have a specified hitpoint value and a signature value in ICE.
Conclusion: Countermeasures are shootable by at least Area of Effect Part damaging weapons in the same vein as mines are shootable, in this case, we're assuming that EMP cannon works.
Assuming this can be used in some situation, what would the details of that situation be?
You are in an int loaded with 3 EMP cannons and you just used a regular TT to capture the enemy base. After capturing the base Noir pops out of the red door and you KNOW if you don't kill him he's going to probe all your sectors. Your team has a destroyer sitting 4k out loaded with a single Hunter-Killer and your worried about Noir chaffing that Hunter-Killer with his Countermeasure 3. Being the astute pilot that you are, after confirming the hunter-killer situation with the destroyer over teamspeak, you quickly realize that the hunter-killer that the destroyer launches MUST hit, since you cannot kill Noir using EMP cannons. Ramming is simply out of the question because ramming Noir is like trying grab a hold of a fat guy who has just finished eating a 9 layer butter sandwich and is now covered with lipid goodness; Noir is just way too slippering. There is but one solution. SHOOT THE F@#$ING COUNTERMEASURES!
Shooting the Countermeasures: Noir Dies
Not Shooting the Countermeasures: Noir Lives
Final Conclusion: Shooting countermeasure's will pod Noir!
Discuss.