Zone Game 2

Allegiance discussion not belonging in another forum.
El toro
Posts: 45
Joined: Tue Sep 21, 2004 7:00 am

Post by El toro »

Didn't saw a topic about it yet, prolly cause site went down yesterday evening. Anyway here follows:


http://img214.imageshack.us/img214/8237/highscores2xr2.png

Best game I have played in a while, props to all who played. I think every side had its epic moments.

A small overview from the green teams viewpoint:


Green comm sized quick control of low right of map to lower middle. Going combo tact+sup.

Ozzy started heavy bombing in greens left destroying and losing several teleports and even our supremacy, remaining tact + gar.

Blue gets cruisers out+yellow capping purples giga corp garison.

Purple and Green get sbs out and start to sb small stations, ref, teles and the likes.

Blue send cruisers and yellow escort to purples upper tact sector, overloading it and caps get destroyed as much of green+purple defending it. A yellow transport caps the purple tact just as they build a gar, and their only remaining base, in greens home.

Drbeginner solo sbed blue shipyard, shown clearly as a turning point. With blue being reduced to 1 sector. They do a final assault on green tact sector nearby with 2 remaining cruisers. They get destroyed, sb take out last blue base while doing this.

Yellow only team left but far from done. Whilst purple is expanding again and taking over a friendly surpemacy from green with a htt it gets capped by yellow, sbed shortly after by purple.

Yellow slowly gets sbed/bombed back to 1 sector, with an exp/sy and a couple helium miners left. They get 2 battleships out, not planning to bend over soon.

Yellow manages to get an assault carrier to purples new tact low and manages to cap it with an htt ripping to the assault ship. Purple losing their last tact. But it gets sbed/bombed again anyway.

Yellow rips ones of their bs's to the assault carrier destorying some silly refinery and an outpost. Then sending it to greens home where it quickly gets dispatched. Meanwhile green and purple have teles build around yellow turtling and start galving the remaining he mines and killing the remaining battleship.

Again yellow gets 2 caps out, but they get dispatched too. The allied teams send a couple regular bombing runs in, alot of dogfighting also occurs and the exp and sy now quickly fall after eachother.

And thus a very good game ending.
Last edited by El toro on Sun Oct 07, 2007 5:18 pm, edited 1 time in total.
Cadillac
Posts: 11578
Joined: Fri Sep 01, 2006 9:42 am
Location: London, UK

Post by Cadillac »

It was a brilliant game.

The alliance idea went as smoothly as possible.

There were as few problems as could be expect from a game of this magnitude. Gj everyone who played /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
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"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
General_Freak
Posts: 207
Joined: Tue Mar 29, 2005 8:00 am

Post by General_Freak »

It was a bit disappointing, even though they were used exclusively by the enemy, to see capships go down so easily.
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Norgonq1
Posts: 439
Joined: Thu Jul 05, 2007 8:39 am
Location: Latvia

Post by Norgonq1 »

Nice game, thought that we (ARGHs) were gonna get croacked at the beginning. Also, teamspeak rocks but is it really easier to actually say the acronyms? I was wondering what he STs are, probably SFs..
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Virex
Posts: 129
Joined: Tue Sep 18, 2007 2:42 pm

Post by Virex »

i think ST's is short for stealths. So that's everything stealthy.

Anyway, i think this game was even better then the first Zone Game!
SP4WN
Posts: 1634
Joined: Wed Apr 19, 2006 7:00 am
Contact:

Post by SP4WN »

I agree it was awesome and even Giga & Belts kept up the role play by repeatedly stabbing each other in the back.
FordDeka
Posts: 14
Joined: Sat Sep 15, 2007 11:40 pm

Post by FordDeka »

Great game.
Last edited by FordDeka on Sun Oct 07, 2007 2:26 pm, edited 1 time in total.
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DrBeginner
Posts: 501
Joined: Wed Jul 09, 2003 7:00 am
Location: In my research lab

Post by DrBeginner »

The Shipyard was soooo close to the leghton aleph that a single regular bomber could take it out.
Last edited by DrBeginner on Sun Oct 07, 2007 4:30 pm, edited 1 time in total.
I loose my motivation to help out more and more each day to drama like this. Which is why I am mostly /meh on this point. I will continue to play as I always have, with the morals I have been rasied with and if this community finds they don't like myself and others like me who just enjoy playing the game with their friends on TS or squadies, then they can ban us and my Warhammer account, Girlfriend, and IRL activities will get a lot more attention and will thank them.
-TheVoid

I am DrB and I approve of this messege.

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j_k
Posts: 29
Joined: Wed Sep 21, 2005 7:00 am

Post by j_k »

Thanks, @ARGH. @CORP would've been dead without you.
ingame as j_k or j_k_redtail
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

General_Freak wrote:QUOTE (General_Freak @ Oct 7 2007, 02:24 PM) It was a bit disappointing, even though they were used exclusively by the enemy, to see capships go down so easily.
They did cause quite a stir and some frantic action, on the GigaCorp side at least!
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<bp|> Maybe when I grow up I can be a troll like PsycH
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