Ok, i downloaded the server hosting program from the homepage, ran it, everything looked fine. then i opened up allegiance, logged in, and hit the join free lan game button. it searched for a server for a moment, then the game closed out and logged me off. what did i do wrong?
Running windows XP home edition.
router: linksis WRT54G
Problen hosting server
The current version of Allegiance doesn't work with a LAN server. However, the beta does (But oyu have to get the latest server download from the Dev team along with the Beta)
Last edited by Andon on Tue Oct 02, 2007 10:32 am, edited 1 time in total.



okay. second question, how do i go about hosting a public server? do i need a core or anything. i tried using the server hoster and it gave me an error saying"error connecting to zone. you will not be able to host a public game. failed to open file for download.(0) The operation completed successfully. what do i do for that?
well im not exactly serious about it. i am more interested in hosting a server, passwording it, and playing with my friend who is also starting out, so that i can learn more aspects of the game and the different functions of different ships. As i look around the free server list i notices that newbie only servers are next to nonexistant, which is why i am wanting to start my own server for myself to play on, which was originally why i wanted to use LAN.
Here are the requirements for hosting a public server:It must be running the current, unmodified server. No customized servers are allowed.That being said, you are welcome to host custom cores and custom maps on your stock server.It must be running on a static IP address. Dynamic IPs are unsupportedIt should be a "dedicated" server that is regularly available. Revolving door servers would annoy people as they wonder why the server is not there sometimesIt should be hosted on a connection that has enough bandwidth to support a large game. Hosting a server from home is not a good ideaASGS cannot run on the server machine. The server machine cannot be used to play Allegiance.It's also recommended that the IP address is not shared with other computers that are used to play Allegiance. If possible, the IP address of the server should never be shared with any machines that are used to play Allegiance.I think that about covers it.
In order for any server to join the public lobby, I have to clear the IP address/etc to allow it to connect. Otherwise the server will not appear in the lobby.
--TE
In order for any server to join the public lobby, I have to clear the IP address/etc to allow it to connect. Otherwise the server will not appear in the lobby.
--TE
Last edited by Tigereye on Wed Oct 03, 2007 12:02 am, edited 1 time in total.
The Allegiance community currently hates their sysadmin because he is doing: [Too Much] [____________|] [Too Little]
Current reason: Removing the PayPal contribute page. Send Bitcoin instead: 1EccFi98tR5S9BYLuB61sFfxKqqgSKK8Yz. This scale updates regularly.
QUOTE i am more interested in hosting a server, passwording it, and playing with my friend who is also starting out, so that i can learn more aspects of the game and the different functions of different ships.[/quote]What you want is:
http://www.freeallegiance.org/FAW/index.php/Create_a_game
http://www.freeallegiance.org/FAW/index.php/Create_a_game
Last edited by juckto on Mon Feb 16, 2009 1:04 am, edited 1 time in total.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.

