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Posted: Sun Sep 02, 2007 3:03 pm
by Ozricosis
Hey! Voob! You aren't gonna win if you keep killing that newbie scout over and over. How about you look up and see that the commander has been begging for probes for 5 minutes now. Ooops. Too late, the other team is now bombing un-eyed!

What you say? Build ANOTHER tech base? Too bad you didn't defend our miners 10 minutes ago when the commander said D miners, last miner, no more miners EHHHHHHHHHHHH!!?!!???

This is not a rant. it is a fact of the state of Allegiance.

You are all a bunch of wanna be wanking whores who want ALL THE GLORY BUT NONE OF THE WORK.

There's 2 things you HAVE TO DO IN THE GAME TO WIN.

One. Probe so we don't get suprised bombed and con rushed, we can see his miners, and just general intelligence. (Side note, probing a sector once and then forgeting about probing is weak sauce. It's a job. Suck it up and do it. I do.)

Two. Defend your Miners until commander specifically says "WE DO NOT NEED MINERS ANYMORE, RAPE THEM AND WIN" nothing less than that is acceptable.

If you Probe and Defend miners every game your chances for team success increase exponentially.



I don't know why I am writing this because 60% of you can't read anyway.

Think about it.

Smell ya later. Jerks.

Posted: Sun Sep 02, 2007 3:12 pm
by jgbaxter
*applause*

Now if only more long time vets would hop in ye ol' scout from time to time as well, that would rock. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Sun Sep 02, 2007 3:19 pm
by Weedman
WHAT pART ABOUT NEED INTERCE[TRS do you NoT UNDerSTANMD??!?!

$#@! T His! Were doing it my WAy!

hahaha

whent he time comes for intz justic you gotta learn to use them u scoutsuckin sakcs, until then do as the ozzinatr commands

Posted: Sun Sep 02, 2007 3:22 pm
by pkk
Ozricosis wrote:QUOTE (Ozricosis @ Sep 2 2007, 05:03 PM) I don't know why I am writing this because 60% of you can't read anyway.
You're wrong, more than 80% can't read. /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />

Posted: Sun Sep 02, 2007 3:55 pm
by Raveen
You're both wrong. 99% can read but 98% of them don't bother.

Posted: Sun Sep 02, 2007 3:59 pm
by Ozricosis
Focus people. 99% of you can kiss my ass! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> NOW PROBE!

Posted: Sun Sep 02, 2007 4:23 pm
by shadowmose
You dont get the same recognition when probing sadly.
An example? There was a thread a while ago where nearly everyone gloated about there amount of kills in a squad game. and the thread title wasnt even about that.

Posted: Sun Sep 02, 2007 9:00 pm
by Terralthra
Ozzy spent an entire game that I was commanding doing useful things. Sometimes he did something because I asked him to (Miner D). Sometimes he did something because it needed doing (probing).

And sometimes, he SBed because I refused to give an omni-fig to anyone who hadn't blown up a base or killed a miner.

Posted: Sun Sep 02, 2007 9:31 pm
by TheVoid37
shadowmose wrote:QUOTE (shadowmose @ Sep 2 2007, 12:23 PM) You dont get the same recognition when probing sadly.
An example? There was a thread a while ago where nearly everyone gloated about there amount of kills in a squad game. and the thread title wasnt even about that.
Spell your name out in probes in a sector, you'll get recognition. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Terralthra wrote:QUOTE (Terralthra @ Sep 2 2007, 05:00 PM) Ozzy spent an entire game that I was commanding doing useful things. Sometimes he did something because I asked him to (Miner D). Sometimes he did something because it needed doing (probing).

And sometimes, he SBed because I refused to give an omni-fig to anyone who hadn't blown up a base or killed a miner.
We SBed because it had to be done, because it was a bunch of refers that they were just using to mine and rebuild.

Posted: Sun Sep 02, 2007 9:46 pm
by Death3D
How about a thread on useful probing/deprobing?
We all know about going off plane 500 m and going behind alephs. Hence, we all react to that. Any ideas to go around this? Something not set in stone, so flexible that can be manipulated on a game-by-game basis so they're harder to find?
And how about easier to find theirs?