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Posted: Sun Jul 15, 2007 12:08 am
by Seymor
RELEASE 3 IS OUT. YES I'M A BASTARD AND I WAS JUST WETTING YOUR APPETITE WITH THE FIRST FAMILY GUY CHAT PACK. NOW THE FAMILY GUY CHAT PACK CONTAINS 50% MORE FAMILY GUY!

DO NOT ABUSE THE ROCK LOBSTER VOICE CHAT!

With the realization that the rock lobster voice chat is excessively long, here is an alternative 1 second version.


With the realization that the Peanut butter Jelly time, Rock Lobster, and Ding fries are done voicechats are a shadow of their full glory, I am providing the full versions which clock in 26, 35, and 44 seconds respectively.


Warning: Mild Language

I have decided to make a Family Guy Voice Chat Pack™. Here it is.

I suggest making a backup of your quickchat.mdl and your sounddef.mdl in your artwork folder.

If you do not use the TigerEye Chat Pack, your voice chats will be changed to the TigerEye Chat Pack key bindings. I will try to make something that works with the original voice chat configuration sometime in the future.

In order to install:
1) a) Download the Family Guy Voice Chat Pack™ RELEASE 3 WITH TIGEREYE's VOICE CHATS zip file here.
1) b) Download the Family Guy Voice Chat Pack™ RELEASE 3 WITH DEFAULT VOICE CHATS zip file here.
2) Unzip the Family Guy Voice Chat Pack™ to your artwork directory in your allegiance folder
3) Enjoy the Family Guy Voice Chat Pack™



As a side effect of maintaining the integrity of the voice chat numbering system, if you hadn't before, you will now see (But not hear, unless you downloaded the chatpacks) the voice chats for both the Duke Nukem and the Star Wars patches.

If at a later time you wish to add the Star Wars or the Duke Nukem voice chats you only need to add the wavs.

The Voice chats that I have included are:

"That was strangely arousing." -Quagmire
"Boobies." -Chris
"Why don't you BURN IN HELL!" -Stewie
"I-I'm sorry. Come again." -Peter
"What the deuce?" -Stewie
"Excellent." -Stewie
"Giggity giggity giggity giggity." -Quagmire
"Guess who." -Old Man Herbert
"Heh heh heh heh heh he he he." -Peter
"Hello." -Peter
"Mark my words." -Stewie
"Whose leg do you have to hump to get a dry martini around here?" -Brian
"Nooooooooooooo!" -Quagmire
"Heh, no problem." -Quagmire
"But, of course." -Stewie
"Perhaps." -Peter
"Ah, you're starting to piss me off you little pigless son of a bitch." –Old Man Herbert
"What about SHUTTING THE HELL UP!" -Stewie
"Stop mocking me." -Stewie
"Thank you." -Stewie
"Oh, sorry Timmy, but you need 15 tickets to live." -Random
"Unacceptable." -Stewie
"Victory is mine!" -Stewie
"What do you mean?" -Chris
"You been drinking?" -Peter
"You will bow to me." -Stewie

Please Notify me via PM of any problems with this chat pack.


RELEASE 2 VOICE CHATS

"Where are you?" -Old Man Herbert
"Boobies." -Chris
"Boobies." -Chris
"You have the power to end this." -Stewie
"Get your fat ass back here." -Old Man Herbert
"Get in the house fatty." -Stewie
"The hell, did I just get laid?" -Quagmire
"Giggity Giggity Gigg-i-di" -Quagmire
"T-there's no more girly magazines in the can." -Quagmire
"Our son.. would like to plow you." -Peter
"Silence." -Stewie
"Well, I'd love to stay and chat but you're a total bitch." -Stewie
"Waaaaheeey hey hey hey hey." -Quagmire
"The ruptured cappilaries in your nose belile your wisdom." -Stewie
"When the world is mine, your death shall be quick and painless." -Stewie

RELEASE 3 VOICE CHATS

"Ding, fries are done. Ding, fries are done." -Peter
"Yo, did you all check me when that hottie was up in my kool-aid." -Chris
"Giggity giggity gig gig gig gig giggity giggity gig gig gig gig goo." -Quagmire
"Giggity giggity giggity goo" -Quagmire
"He gonna get it." -Ollie Williams
"Wouldn't it be marvelous if I turned out to be a homosexual?" -Stewie
"Oho, Jackpot." -Herbert
"Mhhhhr. Mhhhhhr. Mhhhhhhr." -Herbert
"Oh yeah!" -Kool-Aid Man
"I offer you the opportunity to join me in glorious battle." -Stewie
"It's peanut butter jelly time!" -Brian
"ROCK LOBSTER!" -Peter
"This calls for a sexy party." -Stewie
"Got a nice tip for ya right here in my pocket." -Herbert










Quickchat.mdl additions
CODE

//Seymor's Family Guy chatpack
vo_arousingSonicChat = SonicChat([ SonicChatVoice(vo_arousing, "That was strangely arousing." ) ]);
vo_boobiesSonicChat = SonicChat([ SonicChatVoice(vo_boobies, "Boobies." ) ]);
vo_burninhellSonicChat = SonicChat([ SonicChatVoice(vo_burninhell, "Why don't you BURN IN HELL!" ) ]);
vo_comeagainSonicChat = SonicChat([ SonicChatVoice(vo_comeagain, "I-I'm sorry. Come again." ) ]);
vo_deuceSonicChat = SonicChat([ SonicChatVoice(vo_deuce, "What the deuce?" ) ]);
vo_excellentSonicChat = SonicChat([ SonicChatVoice(vo_excellent, "Excellent." ) ]);
vo_giggitySonicChat = SonicChat([ SonicChatVoice(vo_giggity, "Giggity giggity giggity giggity." ) ]);
vo_guesswhoSonicChat = SonicChat([ SonicChatVoice(vo_guesswho, "Guess who." ) ]);
vo_laughSonicChat = SonicChat([ SonicChatVoice(vo_laugh, "Heh heh heh heh heh he he he." ) ]);
vo_helloSonicChat = SonicChat([ SonicChatVoice(vo_hello, "Hello." ) ]);
vo_markwordsSonicChat = SonicChat([ SonicChatVoice(vo_markwords, "Mark my words." ) ]);
vo_martiniSonicChat = SonicChat([ SonicChatVoice(vo_martini, "Whose leg do you have to hump to get a dry martini around here?" ) ]);
vo_noSonicChat = SonicChat([ SonicChatVoice(vo_no, "Nooooooooooooo!" ) ]);
vo_noproblemSonicChat = SonicChat([ SonicChatVoice(vo_noproblem, "Heh, no problem." ) ]);
vo_ofcourseSonicChat = SonicChat([ SonicChatVoice(vo_ofcourse, "But, of course." ) ]);
vo_perhapsSonicChat = SonicChat([ SonicChatVoice(vo_perhaps, "Perhaps." ) ]);
vo_pissoffSonicChat = SonicChat([ SonicChatVoice(vo_pissoff, "Ah, you're starting to piss me off you little pigless son of a bitch." ) ]);
vo_shutupSonicChat = SonicChat([ SonicChatVoice(vo_shutup, "What about SHUTTING THE HELL UP!" ) ]);
vo_stopmockingSonicChat = SonicChat([ SonicChatVoice(vo_stopmocking, "Stop mocking me." ) ]);
vo_thankyouSonicChat = SonicChat([ SonicChatVoice(vo_thankyou, "Thank you." ) ]);
vo_timmySonicChat = SonicChat([ SonicChatVoice(vo_timmy, "Oh, sorry Timmy, but you need 15 tickets to live." ) ]);
vo_unacceptableSonicChat = SonicChat([ SonicChatVoice(vo_unacceptable, "Unacceptable." ) ]);
vo_victorySonicChat = SonicChat([ SonicChatVoice(vo_victory, "Victory is mine!" ) ]);
vo_whatdoyoumeanSonicChat = SonicChat([ SonicChatVoice(vo_whatdoyoumean, "What do you mean?" ) ]);
vo_whereareyouSonicChat = SonicChat([ SonicChatVoice(vo_whereareyou, "Where are you?" ) ]);
vo_youdrinkingSonicChat = SonicChat([ SonicChatVoice(vo_youdrinking, "You been drinking?" ) ]);
vo_bowtomeSonicChat = SonicChat([ SonicChatVoice(vo_bowtome, "You will bow to me." ) ]);
//End


//Seymor's Family Guy chatpack
(498, vo_arousingSonicChat),
(499, vo_boobiesSonicChat),
(500, vo_burninhellSonicChat),
(501, vo_comeagainSonicChat),
(502, vo_deuceSonicChat),
(503, vo_excellentSonicChat),
(504, vo_giggitySonicChat),
(505, vo_guesswhoSonicChat),
(506, vo_laughSonicChat),
(507, vo_helloSonicChat),
(508, vo_markwordsSonicChat),
(509, vo_martiniSonicChat),
(510, vo_noSonicChat),
(511, vo_noproblemSonicChat),
(512, vo_ofcourseSonicChat),
(513, vo_perhapsSonicChat),
(514, vo_pissoffSonicChat),
(515, vo_shutupSonicChat),
(516, vo_stopmockingSonicChat),
(517, vo_thankyouSonicChat),
(518, vo_timmySonicChat),
(519, vo_unacceptableSonicChat),
(520, vo_victorySonicChat),
(521, vo_whatdoyoumeanSonicChat),
(522, vo_whereareyouSonicChat),
(523, vo_youdrinkingSonicChat),
(524, vo_bowtomeSonicChat)
//End

//Seymor's Family Guy chatpack
vo_arousingCommand = QuickChatCommand(vo_arousingSonicChat,cidNone,0,0);
vo_boobiesCommand = QuickChatCommand(vo_boobiesSonicChat,cidNone,0,0);
vo_burninhellCommand = QuickChatCommand(vo_burninhellSonicChat,cidNone,0,0);
vo_comeagainCommand = QuickChatCommand(vo_comeagainSonicChat,cidNone,0,0);
vo_deuceCommand = QuickChatCommand(vo_deuceSonicChat,cidNone,0,0);
vo_excellentCommand = QuickChatCommand(vo_excellentSonicChat,cidNone,0,0);
vo_giggityCommand = QuickChatCommand(vo_giggitySonicChat,cidNone,0,0);
vo_guesswhoCommand = QuickChatCommand(vo_guesswhoSonicChat,cidNone,0,0);
vo_laughCommand = QuickChatCommand(vo_laughSonicChat,cidNone,0,0);
vo_helloCommand = QuickChatCommand(vo_helloSonicChat,cidNone,0,0);
vo_markwordsCommand = QuickChatCommand(vo_markwordsSonicChat,cidNone,0,0);
vo_martiniCommand = QuickChatCommand(vo_martiniSonicChat,cidNone,0,0);
vo_noCommand = QuickChatCommand(vo_noSonicChat,cidNone,0,0);
vo_noproblemCommand = QuickChatCommand(vo_noproblemSonicChat,cidNone,0,0);
vo_ofcourseCommand = QuickChatCommand(vo_ofcourseSonicChat,cidNone,0,0);
vo_perhapsCommand = QuickChatCommand(vo_perhapsSonicChat,cidNone,0,0);
vo_pissoffCommand = QuickChatCommand(vo_pissoffSonicChat,cidNone,0,0);
vo_shutupCommand = QuickChatCommand(vo_shutupSonicChat,cidNone,0,0);
vo_stopmockingCommand = QuickChatCommand(vo_stopmockingSonicChat,cidNone,0,0);
vo_thankyouCommand = QuickChatCommand(vo_thankyouSonicChat,cidNone,0,0);
vo_timmyCommand = QuickChatCommand(vo_timmySonicChat,cidNone,0,0);
vo_unacceptableCommand = QuickChatCommand(vo_unacceptableSonicChat,cidNone,0,0);
vo_victoryCommand = QuickChatCommand(vo_victorySonicChat,cidNone,0,0);
vo_whatdoyoumeanCommand = QuickChatCommand(vo_whatdoyoumeanSonicChat,cidNone,0,0);
vo_whereareyouCommand = QuickChatCommand(vo_whereareyouSonicChat,cidNone,0,0);
vo_youdrinkingCommand = QuickChatCommand(vo_youdrinkingSonicChat,cidNone,0,0);
vo_bowtomeCommand = QuickChatCommand(vo_bowtomeSonicChat,cidNone,0,0);
//End

//Seymor's Family Guy Main Menu
QuickChatMenuItem('X', "Family Guy" , famguyMenu ),
//End

//Seymor's Family Guy Menu
famguyMenu =
QuickChatMenu([
QuickChatMenuItem('a', "That was strangely arousing",vo_arousingCommand),
QuickChatMenuItem('b', "Boobies",vo_boobiesCommand),
QuickChatMenuItem('c', "Come again",vo_comeagainCommand),
QuickChatMenuItem('d', "What the deuce",vo_deuceCommand),
QuickChatMenuItem('e', "Excellent",vo_excellentCommand),
QuickChatMenuItem('f', "Guess who",vo_guesswhoCommand),
QuickChatMenuItem('g', "Giggity giggity",vo_giggityCommand),
QuickChatMenuItem('h', "Hello",vo_helloCommand),
QuickChatMenuItem('i', "Dry Martini",vo_martiniCommand),
QuickChatMenuItem('j', "No problem",vo_noproblemCommand),
QuickChatMenuItem('k', "Pissing me off",vo_pissoffCommand),
QuickChatMenuItem('l', "Heh heh heh",vo_laughCommand),
QuickChatMenuItem('m', "Mark my words",vo_markwordsCommand),
QuickChatMenuItem('n', "Nooooooo",vo_noCommand),
QuickChatMenuItem('o', "Of course",vo_ofcourseCommand),
QuickChatMenuItem('p', "Perhaps",vo_perhapsCommand),
QuickChatMenuItem('q', "Sorry Timmy",vo_timmyCommand),
QuickChatMenuItem('r', "Stop mocking me",vo_stopmockingCommand),
QuickChatMenuItem('s', "Shut up",vo_shutupCommand),
QuickChatMenuItem('t', "Thank you",vo_thankyouCommand),
QuickChatMenuItem('u', "Unacceptable",vo_unacceptableCommand),
QuickChatMenuItem('v', "Victory is mine",vo_victoryCommand),
QuickChatMenuItem('w', "What do you mean?",vo_whatdoyoumeanCommand),
QuickChatMenuItem('x', "Burn in hell",vo_burninhellCommand),
QuickChatMenuItem('y', "You been Drinking?",vo_youdrinkingCommand),
QuickChatMenuItem('z', "You will bow to me",vo_bowtomeCommand)

]);
//End


Sounddef.mdl Additions
CODE//Seymor's Family Guy Voicepack
vo_arousing = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_arousing")));
vo_boobies = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_boobies")));
vo_burninhell = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_burninhell")));
vo_comeagain = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_comeagain")));
vo_deuce = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_deuce")));
vo_excellent = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_excellent")));
vo_giggity = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_giggity")));
vo_guesswho = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_guesswho")));
vo_laugh = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_hehe")));
vo_hello = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_hello")));
vo_markwords = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_markwords")));
vo_martini = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_martini")));
vo_no = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_noo")));
vo_noproblem = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_noprob")));
vo_ofcourse = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_ofcourse")));
vo_perhaps = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_perhaps")));
vo_pissoff = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_pissoff")));
vo_shutup = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_shutup")));
vo_stopmocking = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_stopmocking")));
vo_thankyou = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_thankyou")));
vo_timmy = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_timmy")));
vo_unacceptable = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_unacceptable")));
vo_victory = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_victory")));
vo_whatdoyoumean = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_wdymean")));
vo_whereareyou = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_whereareyou")));
vo_youdrinking = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_youdrinking")));
vo_bowtome = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("fg_youwillbow")));
//End

Posted: Sun Jul 15, 2007 12:18 am
by Kap
Cool, downloading now /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Sun Jul 15, 2007 1:26 pm
by CraftyCelt
I downloaded and installed the the files, very few seem to work,
edit, my bad, I was trying the other voice stuff all fam guy seems o work, ty seymore. I love that show, stewie rules

Posted: Sun Jul 15, 2007 1:40 pm
by amsunaakage
I have Tiger Chat Pack i dont wanna risk here.

Does your mdl files have the same voice menu order like in Tiger chat pack.

Like when i press ~ + F + F + A will i still be saying " Found Aleph" ?

I liked this menu order not the default one Allegiance have , i had to as i press ~ + Z + something + another thing + something more = /wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />

As for Tiger chat pack its more rational like u find your found voices in the find menu .

So i dont wanna lose it .

Posted: Sun Jul 15, 2007 4:31 pm
by Seymor
amsunaakage wrote:QUOTE (amsunaakage @ Jul 15 2007, 11:40 PM) I have Tiger Chat Pack i dont wanna risk here.

Does your mdl files have the same voice menu order like in Tiger chat pack.

Like when i press ~ + F + F + A will i still be saying " Found Aleph" ?

I liked this menu order not the default one Allegiance have , i had to as i press ~ + Z + something + another thing + something more = /wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />

As for Tiger chat pack its more rational like u find your found voices in the find menu .

So i dont wanna lose it .
Seymor wrote:QUOTE (Seymor @ Jul 15 2007, 10:08 AM) If you do not use the TigerEye Chat Pack, your voice chats will be changed to the TigerEye Chat Pack key bindings. I will try to make something that works with the original voice chat configuration sometime in the future.
Yes this chat pack includes Tigereye's key bindings. I also try to do the same thing that Tiger did with the chatpack ie.

~XN = Nooooooooo!
~XE = Excellent.
~XV = Victory is mine!

As a side note, the numbering for the quickchat.mdl is off in the code box. Fixing 'er now.
CraftyCelt wrote:QUOTE (CraftyCelt @ Jul 15 2007, 11:26 PM) I downloaded and installed the the files, very few seem to work,
edit, my bad, I was trying the other voice stuff all fam guy seems o work, ty seymore. I love that show, stewie rules
There is a numbering system that starts with 0 and ends (with these voice chats) at 524. The problem with having 4 voice chat packs (Z Chats, Duke, Star Wars, Family Guy) out is if you don't have all of the voice chats the numbering will be off and therefore you won't be hearing the correct chat. I figured the best solution was to just leave the other voice chats in and then add mine on top so that there wouldn't be any cross referencing between the packs.

Posted: Mon Jul 16, 2007 1:19 am
by Seymor
RELEASE 2 IS OUT. YES I'M A BASTARD AND I WAS JUST WETTING YOUR APPETITE WITH THE FIRST FAMILY GUY CHAT PACK. NOW THE FAMILY GUY CHAT PACK CONTAINS 50% MORE FAMILY GUY!

Posted: Wed Jul 18, 2007 8:23 am
by Sycrus
Awesome, its dling.

you need more Herbert, i have to fulfill my pedophelism

Posted: Wed Jul 18, 2007 1:23 pm
by batman
Do you still have the Vegeta VC's in there (the Z-chats?)

Posted: Thu Jul 19, 2007 12:02 am
by Seymor
The Default Family guy Voice chat pack is up for all the people who do not use Tigereye's voice chats.

Posted: Thu Jul 19, 2007 2:48 am
by blackeagle0001
Is there the "Its gonna rain" VC comin /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />?