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Posted: Tue Mar 27, 2007 3:12 pm
by mesial
If you would like to upgrade your in-game graphics or customize the look, take a look at some of the mods I offer...
http://www.mesialonline.com/Allegiance/alleg.html
Posted: Tue Mar 27, 2007 3:22 pm
by pion33r
I just did from a link posted in another thread to your page. Looks great =] thanks man.
Posted: Tue Mar 27, 2007 3:30 pm
by FingerBang
and to others who dont require all that garbage, get skill, it will beat any of that crap anyday.
Posted: Tue Mar 27, 2007 4:35 pm
by madpeople
for artwork mods:
http://www.freeallegiance.org/forums/index...showtopic=25801
also check out people's blogs, quite a few of them have mods people have made in
http://www.freeallegiance.org/forums/index...automodule=blog
mine does (click my sig)
Posted: Fri Mar 30, 2007 3:37 am
by mesial
Posted: Fri Mar 30, 2007 6:05 pm
by mesial
Posted: Fri Mar 30, 2007 6:11 pm
by Sycrus
mesial, that made me happy. psych told me to use that, and then last night i downloaded cortex's 1.70 mod, i havent used it yet though
Posted: Fri Mar 30, 2007 6:48 pm
by Malicious Wraith
Nice! But uhh... do you really *see* the missiles themselves that often? If its possible, perhaps you can make the "Symbol" a high-res graphic. Maybe even varying per type of missile (At first just size or purpose, such as Anti-Base looking like bigger, puffier ones, or maybe even an explosion.)
Posted: Fri Mar 30, 2007 6:54 pm
by Duckwarrior
FingerBang wrote:QUOTE (FingerBang @ Mar 27 2007, 04:30 PM) and to others who dont require all that garbage, get skill, it will beat any of that crap anyday.
I do love you, you know this right?
Paps didn't get a credit for his chat pack for some reason

Posted: Fri Mar 30, 2007 7:44 pm
by pkk
Malicious Wraith wrote:QUOTE (Malicious Wraith @ Mar 30 2007, 08:48 PM) Maybe even varying per type of missile (At first just size or purpose, such as Anti-Base looking like bigger, puffier ones, or maybe even an explosion.)
Msl Lock is hard coded, you need a codechange.