We're gonna die!

Allegiance discussion not belonging in another forum.
FreeBeer
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Post by FreeBeer »

I don't do facebook. Anyone need a Google+ invite?
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chown -R us base
pkk
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Post by pkk »

FreeBeer wrote:QUOTE (FreeBeer @ Jul 15 2011, 02:15 PM) I don't do facebook. Anyone need a Google+ invite?
That facebook page is dead anyway, no update during the past 11 months...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Bard
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Post by Bard »

GoodWill wrote:QUOTE (GoodWill @ Jul 15 2011, 04:52 AM)
Post links everywhere, join the Alleg-facebook-group, recruit people from the X-forums
who are waiting for X-online, actively refer people next time you spend 3 hours chatting someplace about the weather.


If everything fails you can always wait for X-online. ;-)
Most forums, groups, and mailing lists kick you off if you shill for some other site within the first couple dozen productive posts.
Others edit or delete all mention of other sites/games.

It's been tried and it's not as easy as you think. I'd say the fact that we have fairly new reviews in The Escapist, Penny Arcade, and elsewhere in the last couple of years all counts for something.

Just because your timeline didn't run across our efforts doesn't mean we're sitting around with our thumbs up our butts, we just don't want to be mistaken for the next Outwar.
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MrChaos
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Post by MrChaos »

Bard wrote:QUOTE (Bard @ Jul 15 2011, 06:29 AM) Most forums, groups, and mailing lists kick you off if you shill for some other site within the first couple dozen productive posts.
Others edit or delete all mention of other sites/games.

It's been tried and it's not as easy as you think. I'd say the fact that we have fairly new reviews in The Escapist, Penny Arcade, and elsewhere in the last couple of years all counts for something.

Just because your timeline didn't run across our efforts doesn't mean we're sitting around with our thumbs up our butts, we just don't want to be mistaken for the next Outwar.

Mind if I use this instead of the standard "stfu and make me a sammich" Kum filled post?
Ssssh
Bard
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Post by Bard »

MrChaos wrote:QUOTE (MrChaos @ Jul 15 2011, 09:39 AM) Mind if I use this instead of the standard "stfu and make me a sammich" Kum filled post?
Go for it :P
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DonKarnage
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Post by DonKarnage »

I never would have found this game if I didn't dig 10 pages into that "free multiplayer online games" website
I try and direct people here whenever possible, but many are reluctant to even give it a try, or are taken aback by the dated graphics, and especially that intro video on the main page <_<
Last edited by DonKarnage on Fri Jul 15, 2011 11:16 pm, edited 1 time in total.
It is Karnage! Don Karnage! Roll the r!
MrChaos
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Post by MrChaos »

think Bacon instead
Ssssh
Makida
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Post by Makida »

DonKarnage wrote:QUOTE (DonKarnage @ Jul 15 2011, 07:16 PM) taken aback by the dated graphics
I'm sure this has an impact on many people, but on the other hand, look at how popular Minecraft is, or at how many popular 2D games are out there...

I'm guilty of not playing for a few weeks now, but sadly I only have enough time and/or energy to yell at the forums, lately. Hopefully this will change soon. :P
Last edited by Makida on Sat Jul 16, 2011 9:02 pm, edited 1 time in total.
raumvogel
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Post by raumvogel »

I don't think it has anything to do with dated graphics or the intro movie. I think Goodwill has nailed the main problem. We are competing with TONS of other games that have $$ behind them and are easier (when I say easier, I mean more egotistically satisfying) than a disciplined strategy game like this. It also doesn't help when they get in game and have one of the perfectionists ripping and booting players for mistakes that have no real bearing on winning the game just to satisfy their craving for control and superiority.
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GoodWill
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Post by GoodWill »

raumvogel wrote:QUOTE (raumvogel @ Jul 16 2011, 05:55 PM) It also doesn't help when they get in game and have one of the perfectionists ripping and booting players for mistakes that have no real bearing on winning the game just to satisfy their craving for control and superiority.
I must say that so far, I am pretty impressed by the way the active vets handled me ... the newb. :P
If I announce "I am a newb, so don't count on me except for some probing and hopeless Kamikaze-rams"
then usually I get "that's ok ... just try to ...".
If I don't announce anything and go about supposedly "always useful" stuff like probing or killing probes
then there might be the occasional "read the chat!" spam but it's not like I am being booted.

However, I did get booted once during my second game for sitting in base ...
I was trying to make sense of all those menus, the commandscreen and the loadout-screen, you bastard!

- You don't get the feeling of getting stacked all the time as it is totally ruining a new players
first time experiences in many other games.
- Generally, there is lots of useful stuff in the wiki and on this board to get going.
- Ingame, there is hardly ever time for asking any questions but even then you occasionally get an answer!
- Vets could probably refer to the wiki and this board a bit more as a default newb-briefing.
- Training missions desperately need to be tuned! They are the TUTORIAL!
(The stupid keybindings drove me crazy, so when I switched to steady-hands I couldn't even press spacebar
and proceed with the mission anymore. That was mission 4 I think -> "Screw that crap! I'm going straight online!")


So, no, I can't say that being here as a new player is especially tough. Quite the opposite actually.

The problem is indeed: Getting here in the first place:
Don Karnage wrote:QUOTE (Don Karnage @ Jul 16 2011, 05:55 PM) I never would have found this game if I didn't dig 10 pages into that "free multiplayer online games" website
Last edited by GoodWill on Sun Jul 17, 2011 1:11 am, edited 1 time in total.
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