@Bronioraw: Welcome, friend!
Prime suggestion: sign up for Cadet, read the Academy guide.
Second suggestion: Read this thread. If you've played other flightsimish games, you will quickly learn that Allegiance is nothing like them. That thread is about missiles, dogfighting, and miner hunting. If you want to cling to your established values of shooting stuff, that's got a lot of good tips. Although, you must realize eventually, that dogfighting isn't the most important thing... situational awareness is.
Welcome Newbie Players
Signed up for CDT. Read the first suggested thread (v.useful, ty). Also learned that I suck at allegiance, and so attempted to stop that sucking.
I figure no point in splattering my carcass all over the faces of laughing vets until I have half a hope of being slightly more than a waste of space... so no booting up allegiance (to play) yet.
I figure no point in splattering my carcass all over the faces of laughing vets until I have half a hope of being slightly more than a waste of space... so no booting up allegiance (to play) yet.
Last edited by Bronioraw on Thu Nov 27, 2008 3:02 am, edited 1 time in total.
QUOTE Also learned that I suck at allegiance, and so attempted to stop that sucking.[/quote]You Suck At Allegiance
Last edited by juckto on Thu Nov 27, 2008 3:28 am, edited 1 time in total.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
Thanks for the link. Strangely, I learned that I suck at allegiance (hence the direct reference) by reading the thread. Although learning more of the multi-faceted ways that I manage to imitate a hoover is a great goal for any person with nil to negative experience.juckto wrote:QUOTE (juckto @ Nov 26 2008, 10:28 PM) You Suck At Allegiance
Bronioraw, play the game too. Don't just read everything first and attempt to memorize it, it'll make no sense. There are offline training missions that will help you learn to fly, and you're probably better off skimming the material, noting the high points, and then diving in head first for a bit. Take what you've learned, and read up on it, as it will probably make more sense to you at that point.
Definitely what Zecro said. Go through the academy and highlight one or two easy things (nanning or probing or scouting) that you want to try doing, learn the very basics, and jump into a game working your way to being good at that one or two easy things. Then when you get a feel for the game and they start a new Cadet1, join Cadet, learn to play even better and you'll suddenly find that the metric $#@!ton of information in the academy is really easy to keep organized in your brain! Many times there will be commanders (Spideycw comes to mind) who'll reach out and ask you to join their team for the chance to just experience what it's like to be on a winning team. If they ask you to join their team, do so! Also if they don't accept you immediately, don't worry, it's not cause you smell bad. It's probably because they're trying to keep the teams even so all those other people playing have fun too
Uneven teams suck, as I'm sure you're aware, and as I'm sure you're also aware, you're not very good yet (YET).
Of course like every community we have asshats who'll not take you because you're numbered, but as a whole we tend to ignore those precious few individuals...
Of course like every community we have asshats who'll not take you because you're numbered, but as a whole we tend to ignore those precious few individuals...

Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
+1 on the playing. Read, play, read some more (and re-read stuff you've already covered), play, rinse and repeat.
The playing (while trying to be aware of what's really going on) will provide you with context in which to understand the reading material, which, in turn, puts the playing into context.
The playing (while trying to be aware of what's really going on) will provide you with context in which to understand the reading material, which, in turn, puts the playing into context.

