Best choice you will ever makeStain wrote:QUOTE (Stain @ Jan 25 2010, 02:08 PM) Hi guys. I haven't played the game yet but it sounds awesome; I saw my cousin playing it a few months back but never got round to taking a peek.
Anyways, I just thought I'd introduce myself, and I hope to see you around in game
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Welcome Newbie Players
Hyro wrote:QUOTE (Hyro @ Feb 22 2010, 01:08 PM) You grasp subtlety like a quadriplegic grasps his dick. Never or with grudging help.
The aim, summarized most succinctly, is to defend your miners and destroy their miners. Bases are a secondary objective, in that how easy or hard it is to defend/attack miners is mainly determined by who has which bases where. And since bases can't be destroyed without using a bomber, it's best to accomplish that by attacking/defending constructors rather than bases.

Actual literal goal is to destroy or capture all of the enemy's large bases (garrison and tech bases).
Easiest way to get to this point is to destroy their econ, via miners. If they have no miners they can buy no tech to defend against bomb runs. They also cannot plant bases forward to assault your miners if they have no money to buy bases.
All roads lead to money. However, killing miners does not ACTUALLY win the game, you have to cap or kill the bases for that.
Easiest way to get to this point is to destroy their econ, via miners. If they have no miners they can buy no tech to defend against bomb runs. They also cannot plant bases forward to assault your miners if they have no money to buy bases.
All roads lead to money. However, killing miners does not ACTUALLY win the game, you have to cap or kill the bases for that.
Terran wrote:QUOTE (Terran @ Jan 20 2011, 03:56 PM) i'm like adept
Broodwich wrote:QUOTE (Broodwich @ Jun 6 2010, 10:19 PM) if you spent as much time in game as trollin sf might not be dead
Jimen wrote:QUOTE (Jimen @ Jan 25 2010, 01:07 PM) The aim, summarized most succinctly, is to defend your miners and destroy their miners. Bases are a secondary objective, in that how easy or hard it is to defend/attack miners is mainly determined by who has which bases where. And since bases can't be destroyed without using a bomber, it's best to accomplish that by attacking/defending constructors rather than bases.
Jimen, you can't win the game by killing all their miners. It just makes it MUUUUCH easier.Icky wrote:QUOTE (Icky @ Jan 25 2010, 01:57 PM) Actual literal goal is to destroy or capture all of the enemy's large bases (garrison and tech bases).
For any newbies who see this:
Allegiance occurs in pretty much these stages:
1) Expansion
The goal here is to take sectors so it's harder for the enemy to get to your miners, and conversely to make it easy for you to get to their miners.
2) Teching up
The goal here is to earn money to get end-game tech
3) End game
The goal here is to blow up everything.
Typically you want to get to stage 3 asap while stopping the enemy from getting to stage 3. But that means that if you can trade, say, 30 billion full miners for the enemy's last techbase, you trade your 30 billion full miners because winning is all that matters. Points don't matter, miner kills don't matter, all that really matters is blowing their last techbase before they blow yours.
Other than that, though, Jimen is right: being able to blow your enemy's techbase is usually reliant on mining.
(yes, I'm +1ing Icky)
Last edited by zombywoof on Mon Jan 25, 2010 10:33 pm, edited 1 time in total.

Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
Archai wrote:QUOTE (Archai @ Jan 25 2010, 06:33 AM) Greetings. I am another new pilot in the system.
I have just signed up for the AFS and awaiting further instruction. Hope to start climbing that learning curvesoon.
I've just added the following pilots to AFS
Maltfoam
Shipoopi
Archai
Check in here. And read around the rest of the forum to get into it....
I was summarizing, and "it's all about miners, also sometimes bases" is simpler than saying "it's all about economy" and then going through and explaining how that relates to the game progression as a whole and the major actions that can be taken and etc etc etc. I wasn't trying to be detailed, but I've observed (and experienced firsthand) that people don't really cross the line between "flying around aimlessly and doing what they're told" and "actually understanding how the game flows and how to win" until they realize that everything in this game comes down to money (newer players tend to assume, based on what they see, that it's all about bombing).

