Page 6 of 12
Posted: Fri Oct 20, 2006 6:45 pm
by Grim_Reaper_4u
Nah Ozzy, you know just as well as me that you can't fool comm win% for long. Sucky comms wil have sucky win% in no time regardless of whether stats are reset. Then the problem is solved /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> You also must have noticed that some comms like Shiz have artificially high comm win% because they play uneven games. This should be rectified (even in the interest of those players because if they got a 92 % win% they can only play against like 2 other comms /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> )
@ Pook: I hope that's the way it's being implemented, also with regards to late joiners. Otherwise the imb. off example you guys gave gives opportunity for 2 level 10's to join team 1 and then a level 20 will join team 2 (and you can keep repeating this). Even the after game start balance option should balance vets and not only team ELO. I think this part of the algorithm will be very hard to implement though because it does mean locking out vets from both teams occasionally /blush.gif" style="vertical-align:middle" emoid="

" border="0" alt="blush.gif" />
Posted: Fri Oct 20, 2006 6:48 pm
by Shizoku
My leaderboard win % is only 8% lower than the recent games win %. It's not that artificial.
edit: interesting side note, I'm the highest ranked commander by .1% over aarm. /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
Posted: Sat Oct 21, 2006 10:31 am
by rushl
I'd like to point out one thing about using a win/loss % rating for commanders. Those % numbers are only relevant once a significant number of games has been played. If you've got a max imbalance of 10% there will be odd situations for some people who are just beginning to command - specifically, those who are lucky and win their first game. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> That would mean they have a 100% rating....
If it's decided that a % system should be implimented, I'd set a default % score of somthing like 40% until 10 games have been played. Or find some other way to allow a new commander to mix it up until enough games have been played so that the win/loss % is a useful number...
rushl
Posted: Sat Oct 21, 2006 1:05 pm
by takingarms1
Shizoku wrote:QUOTE (Shizoku @ Oct 19 2006, 05:56 PM) Flying for clueless commanders is painfull.
Agreed.
QUOTE Teaching new commanders is pointless because they fail to learn from their errors and continue to make the same mistake.[/quote]That's a pretty rough statement from the head of ACS. Perhaps you should resign from that post (if you have not already done so). I would like to point out however that once upon a time you were new, you sucked at commanding, and you had to learn.
QUOTE This system will force me to fly for shiny or sit out unless I luck out and get put on the opposition.[/quote]
It won't force you to fly for anyone. Just sit in NOAT and wait to join the better comm. You have to wait to stack, which you seem to do regularly, so this will be no different than that. The balance patch only forces you to play on balanced teams, it doesn't force you onto either side.
QUOTE Flying for people like shiny is painfull, annoying, frustrating, ext.[/quote]Personal attack anyone?
QUOTE I don't plan on playing for people who cause me such frustration.[/quote]
You don't have to.
QUOTE The current system is completely blind to the most important equation in stacking, uneven commanders. I don't even know why you guys have spent so much time trying to get ELO to work because it will
never accuratly depict someone's skill or a commanders skill.[/quote]
I'm glad you can see into the future. I for one would like to see how it works in real life first.
QUOTE I'm done replying to people about this subject. The carebear mentallity controls the community, that's fine for the carebears and those who go along with it. I'm tired of it, and I want my old alleg back. But that's not going to happen, so I'm going to take someone's advice.
It's quite apparent that nothing I do or say will change your minds to see what this useless system really is. So I will take that wise gentlemans advice, and be off once this comes out.[/quote]
Perhaps we should put you on the life time ban list when that happens then? Don't worry, alleg will continue in your absence.
Posted: Sat Oct 21, 2006 2:36 pm
by TheVoid37
takingarms1 wrote:QUOTE (takingarms1 @ Oct 21 2006, 09:05 AM) Perhaps we should put you on the life time ban list when that happens then? Don't worry, alleg will continue in your absence.
Personal attack anyone.
If you respected Dogbones more than your desire to put down shiz maybe you would not have added to the negative tone in this thread and kept it constructive, as requested by the OP. That is unless your constructive comments are to lifetime ban anyone who leaves the game? If so I think a large number of vets here would not be playing right now.
This is just a reminder to keep it civil and provide contructive comments.
Posted: Sat Oct 21, 2006 3:00 pm
by apathos
I appreciate all the work of the Dev team, and look forward to trying this feature before passing any judgement on it.
/mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
Posted: Sat Oct 21, 2006 4:04 pm
by Pook
Commander Win% is absolutely influenced by the teams that they play on... I'm not sure how we can say the existing data is "valid". Maybe it could be used to set some initial ranks or something. I also agree that some kind of commander ranking / balancing will have to occur as well, but like I said before the two are interdependent and I believe that team balancing is the component that should be addressed first.
I'll use Shiz as the example since this thread was partly about him, and since he was so kind as to let us know that he's the "winningest commander". /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
I certainly wouldn't presume to say Shiz is a bad commander, but I will point out that in 82% of the games he's commanded, Shiz has had the stack. Is Shiz the best commander around? I have no idea. But I'd like to see what the overall commander numbers look like when everyone is playing with even teams.
Posted: Sat Oct 21, 2006 4:19 pm
by Psychosis
the current rankings give us a place to start, if you start everyone back at 0 then your are opening up one hell of a can of worms.
my leaderboard and recentgames vary by about 10% giving for an average of about 50%
Am I a bad comm? Am I better then that because i get stacked against for many of my games?
I actually think that is close to accurate for my commanding skills
Posted: Sat Oct 21, 2006 4:44 pm
by mcwarren4
TheVoid37 wrote:QUOTE (TheVoid37 @ Oct 21 2006, 10:36 AM) If you respected Dogbones more than your desire to put down shiz maybe you would not have added to the negative tone in this thread and kept it constructive, as requested by the OP. That is unless your constructive comments are to lifetime ban anyone who leaves the game? If so I think a large number of vets here would not be playing right now.
This is just a reminder to keep it civil and provide contructive comments.
That's quite funny you defend Shiz....
Shizoku wrote:QUOTE (Shizoku @ Oct 19 2006, 02:46 PM) ...............
I don't play this game for the exciting gameplay anymore, you $#@!tards suck too much for that. I play to have fun with my buddies, this system prevents that.
...............
Thanks jackasses.
That's some respect there. I don't agree with takingarms, that wasn't a personal attack from Shiz, it was just his opinioin about a commander. However, don't try to make it seem that Shiz was respectful of Dog's wishes.
I'm sorry, but those of you who think that players need to earn their spot as a commander are full of crap. I consistently wind up in the top 5 in terms of game points, kills, and when I want to, base kills. I've been playing this game longer than 90% of the people in this community. Yet, I would say 60-70% of the games I command I am stacked against. I would be willing to bet real money that games I am not stacked against I have a win % of greater than 60% but my actual command win % is in the low 40's. The argument is INVALID.
The fact is, there are probably 10 or more pilots that play regularly that don't command because they see what happens to guys like me and they won't command until they have some assurance that they won't be stacked against.
We have done it your way for the past 6 years. It doesn't work. So now, we will try a different way.
Posted: Sat Oct 21, 2006 6:11 pm
by Ozricosis
I think that you all are attacking Shiz too much.
Maybe you should look in the mirror and ask yourself "Who in the community have I taught recently?" "Does this person need more attention?"
Point is this. Before you point your $#@!ing finger at someone else, make sure you are actually doing something to help the community instead of spouting off bull@#(! on the forums about how high and mighty you are.
Phew. that felt good.
Shutup and play.