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Posted: Wed Oct 22, 2014 7:47 am
by pkk
Archangelus wrote:QUOTE (Archangelus @ Oct 22 2014, 03:43 AM) Back on topic, its not like forcing, but giving them more options. Right now we have 2 options of HUD's, and a buncha other HUD's available via mods, wich nearly everyone uses, instead of the ones coming with the game. Wouldn't it be easier to have at least the most used ones, inside the game, so u can switch in between them, even if you need to restart allegiance, its faster than downloading each one separetadly.

Like I said, introducing more options at the options tab, that could switch things. How hard would that be?
What you describe is already implemented in current R8 beta. All CortUI huds are rotatable ingame, no need to reinstall CortUI, because you want to use another HUD.

Other none CortUI HUDs may need some work to be compatible with that code change.

Posted: Wed Oct 22, 2014 11:31 pm
by Archangelus
Blacksun94 wrote:QUOTE (Blacksun94 @ Oct 22 2014, 03:51 AM) Well putting it in game will require some code change. I can look into it.
This much thx black for your time and dedication.

I don't know if this was ever discussed before. But even if we find that its impossible to do (or just too much tiresome with so many borked code lines), we at least have a reason to not do it and try implementing it at the installer, or somewhere else. :iluv:


PKK how long till the R8 comes out?

Posted: Thu Oct 23, 2014 2:14 am
by kaiser33
Imago wrote:QUOTE (Imago @ Oct 21 2014, 03:01 AM) http://www.vigilanteye.com/
blacksun never said its HIS gui literally, he said that as to take note that he is bringing it back to life. not that its particulary HIS gui from scratch.
quite sure u got that already. riiight??

Posted: Thu Oct 23, 2014 3:23 am
by Imago
ya u wanna start some @#(!

Posted: Thu Oct 23, 2014 12:08 pm
by kaiser33
Imago wrote:QUOTE (Imago @ Oct 22 2014, 07:23 PM) ya u wanna start some @#(!
LOL i couldnt even if i wanted :P since there is no arguing with me about these FACTS hehehe

Posted: Sat Nov 01, 2014 1:17 pm
by JassimH
These mods are awesome :thumbsup:

Crash once in a while but worth it ;)

Posted: Sat Nov 01, 2014 4:13 pm
by MagisterXF94
JassimH wrote:QUOTE (JassimH @ Nov 1 2014, 02:17 PM) These mods are awesome :thumbsup:

Crash once in a while but worth it ;)
I believe you are still using Slipstream UI Am i correct?
My guess is that allegiance cant upscale the modified hangar screen properly, when playing at higher than 800x600.
No one using slipstream and playing at the native allegiance resolution reported a crash.
So i think that it is a bug.
i'll send you some possible fixes via pm soon.

Posted: Sun Nov 02, 2014 5:47 pm
by JassimH
Blacksun94 wrote:QUOTE (Blacksun94 @ Nov 1 2014, 07:13 PM) I believe you are still using Slipstream UI Am i correct?
My guess is that allegiance cant upscale the modified hangar screen properly, when playing at higher than 800x600.
No one using slipstream and playing at the native allegiance resolution reported a crash.
So i think that it is a bug.
i'll send you some possible fixes via pm soon.
I'll try at 800x600 and report back.

Posted: Wed Dec 03, 2014 2:08 pm
by MagisterXF94
https://www.dropbox.com/s/sxfjmxwzwf6qq ... adget?dl=0
The ACSS "Who is online gadget"
Download and copy to to your desktop, install it when prompted.
This will tell you how many players are connected at that moment
Made by PKK And Backtrack! Thank you guys!!!!!! :thumbsup: :beer:

Posted: Wed Dec 03, 2014 3:46 pm
by carbon


Nooooooooo!