Tac Revision

Tactical advice, How-to, Post-mortem, etc.
Adept
Posts: 8660
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Location: Turku, Finland

Post by Adept »

Icky wrote:QUOTE (Icky @ Oct 22 2010, 12:34 PM) I always thought of the SFs like space submarines - long range missiles/torpedoes, decent speed, but cant really maneuver for @#(!. Hit and run and don't get detected. If you are in a position that you need to quickly whip around and/or dodge you are already $#@!ed.
I agree actually, but I'd like to have the option to put up that futile gesture of defiance anyway. They don't have to be super agile either.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Dorjan
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Joined: Sun Oct 07, 2007 9:56 am
Location: England

Post by Dorjan »

Adept wrote:QUOTE (Adept @ Oct 22 2010, 10:48 AM) I agree actually, but I'd like to have the option to put up that futile gesture of defiance anyway. They don't have to be super agile either.
Give an SF to Drizzo and watch him pod voobs in ints without missiles :P
I decided to relive the days gone by in my new blog.
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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
Cookie Monster wrote:QUOTE (Cookie Monster @ Jan 31 2012, 03:09 PM) True story.

Except the big about dorjan being jelly, that's just spidey's ego.
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link120
Posts: 791
Joined: Sat Mar 13, 2010 4:27 pm

Post by link120 »

Adept wrote:QUOTE (Adept @ Oct 22 2010, 04:11 AM) I swear I've never seen you in a stealth fig... and not because you're so ninja with sig management.

And it's not a bloody nerf! They will be better if people go with my suggestion.
implying????
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Raveen
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Joined: Wed Mar 16, 2005 8:00 am
Location: Birmingham, UK
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Post by Raveen »

k10xbai wrote:QUOTE (k10xbai @ Oct 22 2010, 12:32 PM) implying????
A) That you're arguing against a nerf that nobody is proposing

and

B) You obviously don't like tac that much because you never fly SFs

It wasn't that difficult to work out in all honesty, you should try to work on your reading and comprehension.
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Spidey: Can't think of a reason I'd need to know anything
Jimen
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Joined: Mon Aug 31, 2009 10:39 pm
Location: Boston-ish

Post by Jimen »

Just give Tac the option to buy patties or something. That way the people who absolutely have no business being in a SF and suck too much to fly a scout will have something to fly without being ENTIRELY useless.
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Defiance
Posts: 675
Joined: Fri Sep 17, 2004 7:00 am

Post by Defiance »

why do people propose to do stupid stuff like this when it isn't the issue of "so and so sucks" its more of, "i am a failure and i don't want to learn how not to be a failure therefore it is easier to propose stupid stuff so i don't feel like a failure even though i am" like removing tac from the game...
Fragtzack wrote: Yes, your right Defi...for once.  :lol:
Deep40000
Posts: 214
Joined: Wed Feb 04, 2009 9:02 pm
Location: Florida, USA

Post by Deep40000 »

tac teams need to learn how to spike miners, me in a scout and jamm defenfed a miner against waves of enemy sfs one game, while we were mining their sector. Later on we pushed the miner to mine their home, not one time did they try to spike the miner. Also, xjam was in a lt int most of the time even against adv sfs
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Camaro
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Joined: Sat Jan 28, 2006 8:00 am

Post by Camaro »

Tac kicks ass against Sup, but its a bit weak against Exp (that being said, an int is pretty much done and will need repairs after engaging 1 SF).
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Weylin
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Joined: Fri Mar 17, 2006 8:00 am

Post by Weylin »

Well, another issue is it being too easy to camp against Tac.

Really, all you need for Miner/base D is an int or fig sitting on every aleph!
A scout helps, but only if you suck and let them get away.
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