Faction: Omicron Hive

Catch-all for all development not having a specific forum.
Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

cool
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

haha I lost the source images of my flag.. this sucks, lost alot more than that , corrupetd cdrws

Last edited by Weedman on Tue May 27, 2008 6:07 pm, edited 1 time in total.
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
apochboi
Posts: 1744
Joined: Sun May 28, 2006 7:00 am
Location: Dundee, Scotland

Post by apochboi »

Hi, I am wondering, what is the current status of this project and is it ready to be implemented into a core.

-Apoch
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

Nice work F150!
apochboi wrote:QUOTE (apochboi @ May 28 2008, 01:48 PM) Hi, I am wondering, what is the current status of this project and is it ready to be implemented into a core.

-Apoch
Not quite, but getting closer. I'll also be corrected if I'm wrong...
Allegiance Terror Alert Level: HIGH
apochboi
Posts: 1744
Joined: Sun May 28, 2006 7:00 am
Location: Dundee, Scotland

Post by apochboi »

Mesial wrote:QUOTE (Mesial @ May 28 2008, 11:46 PM) Nice work F150!
Not quite, but getting closer. I'll also be corrected if I'm wrong...
Le Sigh
Last edited by apochboi on Thu May 29, 2008 3:37 pm, edited 1 time in total.
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Get the 1.0 version ready guys! /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
ImageImageImageImageImage
<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

What is done

SHIPS

Lifepod
Miner
Constructor/ Freighter
Scout
Fighter
Interceptor
Stealth Fighter/ SB
Bomber/ TT
Corvette
Carrier/ Attack Carrier/ ASS
Devastator
Battlecruiser
Command Ship (big poppy)

ART

Lobby image
F6 image
Loadoutpane image
Flag image (more of a bonus considering I am unsure if it's even used)
Hullinfo image

SOUND

10 Ambient base sounds as selecting ship


What is not done

BASES

Garrison (redo cvh) joints done, textures done
TP REF
OP
SY
EXP
SUP
TAC

Ramaglor has models for these I believe. No textures are ready. No joints. We may be receiving assistance from Quia for the textures. I can do the joints. Ramaglor may be doing the cvh.

ART

New turrets = new particles
Possibility of making new F5 research icons for certain things, not priority

SOUND

New turrets = sound effects, I have been looking around, trying to avoid space invaders type sound, you know.. the wuss cannon high pitch variety, we need some bass kick

missiondef = Text for faction specific mission launch screen
sounddef = sound coding
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Do you guys want help with the art?

I'm no graphics wiz, but I do know a few. Maybe I could help keep the momentum going with this thing.
ImageImageImageImageImage
<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Ramaglor
Posts: 687
Joined: Sun Aug 28, 2005 7:00 am
Location: Seattle

Post by Ramaglor »

I will start in on Monday with finishing everything on my part.
Spidey's tactical advice on TS during Tourny game
QUOTE We don't need to save our thingy.[/quote]
Weylin
Posts: 669
Joined: Fri Mar 17, 2006 8:00 am

Post by Weylin »

Keep up the good work, guys, It'll be great! /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />

Wish there was somthing I could do to help...
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