Posted: Sun Oct 24, 2010 3:49 pm
Thanks for checking things out.
I can confirm the issue started around the release of R5 and the update rate on the server was not changed in anyway when the complaints started coming in droves. After repeated, exhaustive, and routine checks of the machine, connections, and ISP there was exactly zilch that anyone could find (a number of people had a whirl on all sides fwiw) including THE top technical guy at the ISP. I can also confirm that Brood was quite vocal in his displeasure when I had the misfortune to provide a server too.
This may be a contributor but it isn't root imho. Im not sure what it is exactly (obviously) but there seems to be a body of circumstancial evidence it is in fact related to R5. I understand that it seems like a case of finger pointing to those doing the coding, this is not the case. I'm simply giving you the best information that I have to date and trying to stimualte interest in an issue that will not go away.
Congratulations on not having the issue Fuzz. You are in the minority Im afraid. It is a real, persistent, and game ending experience for me now.
Maybe it is frustration but it actually seems to have gotten worse for me recently which makes me sad.
It's not lag in the traditional senseRaum rather it's more of a stutter almost. SHips pop around the sector, they come and go in F3 being eyed and uneyed in a random fashion, AND when you get within engagement range they do the Onion dance... lag but not lag if you follow.
I think Im hitting my saturation point for the gameplay, and the technical issues, and I fear this is the common reason many just leave now. You can't fix the gameplay per say but you can give a real try at fixing the issue. JBansk approach seems like a good first attempt and thanks again
MrChaos
I can confirm the issue started around the release of R5 and the update rate on the server was not changed in anyway when the complaints started coming in droves. After repeated, exhaustive, and routine checks of the machine, connections, and ISP there was exactly zilch that anyone could find (a number of people had a whirl on all sides fwiw) including THE top technical guy at the ISP. I can also confirm that Brood was quite vocal in his displeasure when I had the misfortune to provide a server too.
This may be a contributor but it isn't root imho. Im not sure what it is exactly (obviously) but there seems to be a body of circumstancial evidence it is in fact related to R5. I understand that it seems like a case of finger pointing to those doing the coding, this is not the case. I'm simply giving you the best information that I have to date and trying to stimualte interest in an issue that will not go away.
Congratulations on not having the issue Fuzz. You are in the minority Im afraid. It is a real, persistent, and game ending experience for me now.
Maybe it is frustration but it actually seems to have gotten worse for me recently which makes me sad.
It's not lag in the traditional senseRaum rather it's more of a stutter almost. SHips pop around the sector, they come and go in F3 being eyed and uneyed in a random fashion, AND when you get within engagement range they do the Onion dance... lag but not lag if you follow.
I think Im hitting my saturation point for the gameplay, and the technical issues, and I fear this is the common reason many just leave now. You can't fix the gameplay per say but you can give a real try at fixing the issue. JBansk approach seems like a good first attempt and thanks again
MrChaos