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Posted: Fri Apr 27, 2012 3:39 am
by Camaro
Will R6 revert ram code to its proper form once more? :biggrin:

Posted: Fri Apr 27, 2012 5:00 am
by Mastametz
I srsly hate the current ram code. And it's still broken in unintended ways. it was just like 4 days ago I boost-rammed a miner like 3 times in a row with my int and neither it nor I took any damage.

Posted: Fri Apr 27, 2012 11:10 am
by SP4WN
Sheriff Metz wrote:QUOTE (Sheriff Metz @ Apr 27 2012, 06:00 AM) I srsly hate the current ram code. And it's still broken in unintended ways. it was just like 4 days ago I boost-rammed a miner like 3 times in a row with my int and neither it nor I took any damage.
Stop ramming your own miners.

Posted: Fri Apr 27, 2012 12:12 pm
by gr4vity
Spunkmeyer wrote:QUOTE (Spunkmeyer @ Feb 23 2012, 09:32 PM) *Commander can highlight sectors on minimap with CTRL+Rightclick .
Xynth implemented the "probe me" marker right? :iluv:

I really hope it helps focusing the team to pay more attention to incoming but uneyed bomb runs :ninja:

Thx for all the work Dev Team! :cool:

Posted: Fri Apr 27, 2012 3:16 pm
by Xynth
gr4vity wrote:QUOTE (gr4vity @ Apr 27 2012, 07:12 AM) Xynth implemented the "probe me" marker right? :iluv:

I really hope it helps focusing the team to pay more attention to incoming but uneyed bomb runs :ninja:

Thx for all the work Dev Team! :cool:
It is in there as far as I know. I think the commander can set them for everyone and clear them for everyone. Other players can only clear their own if I remember right.

Posted: Fri Apr 27, 2012 8:33 pm
by Raven_42
What changes were made with mouse sensitivity? I remember trying a version where it was messed up, now I cant see the settings option in game, but the sensitivity still seems high, or there seems to be some acceleration component.

Posted: Fri Apr 27, 2012 8:38 pm
by Spunkmeyer
I've reduced the default setting but you can adjust through the in-game menu, as well as change the acceleration component. There is a separate menu for mouse options.

Make sure you keep Vsync off. Vsync on degrades mouse input.

Posted: Fri Apr 27, 2012 8:45 pm
by Raven_42
Is there any way to put it back as it was? I really hate this change, spending years getting used to aiming to have it fiddled with is incredibly frustrating.

Posted: Fri Apr 27, 2012 9:34 pm
by qqmwoarplox
Oh god please put it back to where it was

Posted: Fri Apr 27, 2012 10:30 pm
by Phalanxe
wasnt this @#(! fixed the first 5 times we saw it?