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Posted: Fri Apr 27, 2012 3:39 am
by Camaro
Will R6 revert ram code to its proper form once more?

Posted: Fri Apr 27, 2012 5:00 am
by Mastametz
I srsly hate the current ram code. And it's still broken in unintended ways. it was just like 4 days ago I boost-rammed a miner like 3 times in a row with my int and neither it nor I took any damage.
Posted: Fri Apr 27, 2012 11:10 am
by SP4WN
Sheriff Metz wrote:QUOTE (Sheriff Metz @ Apr 27 2012, 06:00 AM) I srsly hate the current ram code. And it's still broken in unintended ways. it was just like 4 days ago I boost-rammed a miner like 3 times in a row with my int and neither it nor I took any damage.
Stop ramming your own miners.
Posted: Fri Apr 27, 2012 12:12 pm
by gr4vity
Spunkmeyer wrote:QUOTE (Spunkmeyer @ Feb 23 2012, 09:32 PM) *Commander can highlight sectors on minimap with CTRL+Rightclick .
Xynth implemented the "probe me" marker right?
I really hope it helps focusing the team to pay more attention to incoming but uneyed bomb runs
Thx for all the work Dev Team!

Posted: Fri Apr 27, 2012 3:16 pm
by Xynth
gr4vity wrote:QUOTE (gr4vity @ Apr 27 2012, 07:12 AM) Xynth implemented the "probe me" marker right?
I really hope it helps focusing the team to pay more attention to incoming but uneyed bomb runs
Thx for all the work Dev Team!
It is in there as far as I know. I think the commander can set them for everyone and clear them for everyone. Other players can only clear their own if I remember right.
Posted: Fri Apr 27, 2012 8:33 pm
by Raven_42
What changes were made with mouse sensitivity? I remember trying a version where it was messed up, now I cant see the settings option in game, but the sensitivity still seems high, or there seems to be some acceleration component.
Posted: Fri Apr 27, 2012 8:38 pm
by Spunkmeyer
I've reduced the default setting but you can adjust through the in-game menu, as well as change the acceleration component. There is a separate menu for mouse options.
Make sure you keep Vsync off. Vsync on degrades mouse input.
Posted: Fri Apr 27, 2012 8:45 pm
by Raven_42
Is there any way to put it back as it was? I really hate this change, spending years getting used to aiming to have it fiddled with is incredibly frustrating.
Posted: Fri Apr 27, 2012 9:34 pm
by qqmwoarplox
Oh god please put it back to where it was
Posted: Fri Apr 27, 2012 10:30 pm
by Phalanxe
wasnt this @#(! fixed the first 5 times we saw it?