Although as masta hints, it is theoretically possible under the right circumstances to spike using mk1 tech, in 99.9% of pug cases, juckto has the right advice.juckto wrote:QUOTE (juckto @ Apr 25 2010, 02:06 AM) If you have Mk I weapons, attack the nans.
Shoot the nans?


spideycw - 'This is because Grav is a huge whining bitch. But we all knew that already' Dec 19 2010, 07:36 PM
QUOTE If you need it spelled out for you, here it is:[/quote]
Please note the condition on my advice.
Please note the condition on my advice.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
-
Clay_Pigeon
- Posts: 3211
- Joined: Tue Mar 29, 2005 8:00 am
- Location: my pod
I have noticed a lot most crossnanning lately. Maybe it is more crossnanning instead of less nan killing. People have been complaining about not killing nans since I started flying.

"Therefore I will boast all the more gladly about my weaknesses, so that Christ's power may rest on me." -2 Cor 12:9
"Never know how long I've waited, anticipated your smile pressed against mine." -Running
Are the players of allegiance finally learning?
This might force me to return to God since he has answered my prayers.
This might force me to return to God since he has answered my prayers.
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
its possible to spike a bomber with mk`1 if u ram it backwards and all of your defenders actually still are hitting it
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
After long hours stuying the subject i have come to a conclusion why people won't STFN.
First you must understand that voobs play not to win, but to get kb and have high kills.
You assume that like you they can shoot and kill scouts easily. from their experience they shoot scouts only to have someone else get the kill.
So what they do is shoot the bbr the whole time, figuring no one could damage it more and they hope everyone else deals with nans etc so the bbr actually dies.
This way these voobs get 3 kills instead of 1 or none, and if the bomb run happens to survive, most times everyone including the comm is too busy on d to actually see who shot the bbr.
This is done for the same reason that people would rather run home and save their kb while on a miner rush, or those who rather pod home to save their kb.
That's why this doesn't happen in SGs, because people their realize it's a team game.
First you must understand that voobs play not to win, but to get kb and have high kills.
You assume that like you they can shoot and kill scouts easily. from their experience they shoot scouts only to have someone else get the kill.
So what they do is shoot the bbr the whole time, figuring no one could damage it more and they hope everyone else deals with nans etc so the bbr actually dies.
This way these voobs get 3 kills instead of 1 or none, and if the bomb run happens to survive, most times everyone including the comm is too busy on d to actually see who shot the bbr.
This is done for the same reason that people would rather run home and save their kb while on a miner rush, or those who rather pod home to save their kb.
That's why this doesn't happen in SGs, because people their realize it's a team game.
Death's hounds feared me
