Chat Command Exploit

A place to post suggestions for new features, new bugs, and comments about the existing code.
sambasti
Posts: 1054
Joined: Wed Mar 26, 2008 12:55 am
Location: the SF hiding in your home

Post by sambasti »

As one of the people in the Allegiance Beta said, it isn't unbalanced until people think it is. You, HSharp, may not try to take advantage of this, however, I can almost guarantee you that some player who just wants to win will.
Makida
Posts: 1793
Joined: Tue May 08, 2007 12:04 pm
Location: Canada

Post by Makida »

I'd take advantage of it, but I'm too lazy. >_>

Though I suspect laziness will be an excellent defence from this exploit in general. :P
HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

sambasti wrote:QUOTE (sambasti @ Apr 21 2009, 02:16 AM) As one of the people in the Allegiance Beta said, it isn't unbalanced until people think it is. You, HSharp, may not try to take advantage of this, however, I can almost guarantee you that some player who just wants to win will.
Where the $#@! did I say I wasn't going to take advantage of this?

I've been using this the second I found out, then posted it here a few days later, it's only an unfair advantage if other people are too stupid not to use it, it would have been an unfair advantage if I didn't reveal the secret because it isn't that obvious as opposed to He3 drain and seeing build spheres but im a nice guy so I post here to level the playing field a bit.

I've been using this to get my team to rush techcons (sometimes unsuccesfully because team doesn't believe me :glare: ) and @#(!.
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Weylin
Posts: 669
Joined: Fri Mar 17, 2006 8:00 am

Post by Weylin »

Worse than being able to see uneyed asteroids getting built on

This exploit can't determine location... can it? That would be bad
SpaceJunk
Posts: 759
Joined: Wed Apr 06, 2005 7:00 am
Location: Collision orbit

Post by SpaceJunk »

All these bugs and exploits should be features. 'Spy Tech' or something. :cool:
Last edited by SpaceJunk on Tue Apr 21, 2009 11:16 am, edited 1 time in total.
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mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

Weylin wrote:QUOTE (Weylin @ Apr 21 2009, 04:16 AM) Worse than being able to see uneyed asteroids getting built on

This exploit can't determine location... can it? That would be bad
No, it does not. It (basically) only tells you what it is.

And I quote:
HSharp wrote:QUOTE (HSharp @ Apr 19 2009, 07:02 PM) ....I can still see what techcon he buys so I know what i'm up against, and if the map is scouted out I can get a good idea of where the tech con can be planted and send out a team to rush it....
Last edited by mesial on Fri Apr 24, 2009 10:50 pm, edited 1 time in total.
Allegiance Terror Alert Level: HIGH
HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

bump cuz voobs still don't know about this.

Fixed in R6?

P.S.

Did this vs Masta today with devestating effect as he tried to push an uneyed exp con to the only Ur rock left in the map (by my op :D )
Last edited by HSharp on Sun Apr 24, 2011 12:18 am, edited 1 time in total.
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ThePhantom032
Posts: 836
Joined: Sat May 09, 2009 11:00 am
Location: Germany

Post by ThePhantom032 »

Had been fixed when I last tested R6 half a year ago
Still ready to teach anyone who asks nicely whatever they want to know about playing alleg. Contrary to popular opinion I do not eat newbies. Voobs taste much better.
TurkeyXIII
Posts: 1460
Joined: Thu Dec 06, 2007 3:18 am
Location: Melbourne, Aus

Post by TurkeyXIII »

http://trac.alleg.net/ticket/209

A quick search of trac reveals that Xynth fixed it.
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]
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TheDevil
Posts: 771
Joined: Mon Dec 22, 2008 8:04 pm
Location: London, UK

Post by TheDevil »

Damn you Hsharp only the 1337s should know of this!

you traitor!

On a serious note we really shouldn't be posting an critical exploit so openly. This should have been done via an PM or something to the Dev lead (if we have one).
Last edited by TheDevil on Sun Apr 24, 2011 1:19 pm, edited 1 time in total.
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