Posted: Fri Apr 18, 2008 2:09 am
stupid idea. how about instead of having the placing of a probe give points, have the probe spotting something give points. different points for different items spotted.
Space battles since 2000
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Cadillac wrote:QUOTE (Cadillac @ Sep 8 2007, 10:18 AM) Ok. So after my very flawed idea about giving people KB for nanning I have come up with a new idea, which I hope is slightly more sensible in the eyes of the rest of you ... so here goes.
Why don't we rank players based on the points which they are given and are displayed at the end of game stats view. Points are already given for pickups and the discovery of alephs. So cannot points also be given for negative damage, and points could theoretically be given when a probes discovers an enemy bomber (though this idea is a bit dodgier)
Set points could be given for all of the above, and when included with kills etc. It could make for a good ranking system.
Points can be added or subtracted for won or lost games (the amount vaires on the state of the stack etc), this allows players on the losing team who nan and probe and play support roles constantly, to still raise their rank, or at least to minimise their loss comparatively.
The only issue would be what amount of points to allocate for a certain task.
(As you can see I haven't thought very much about this, but the idea just came into my head and I thought it was so awesome I just had to write it down somewhere. So why not here? /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />)
Critiscism is welcome (wait ... you were gonna critiscise anyway /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />)
/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />MrChaos wrote:QUOTE (MrChaos @ Apr 18 2008, 04:14 AM) Caddi good one getting a topic sure to get responses.
It's a Golden way to get attention /rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0" alt="rolleyes.gif" />