How big are Allegiance ships?

Allegiance discussion not belonging in another forum.
pkk
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Post by pkk »

zecro wrote:QUOTE (zecro @ Mar 9 2007, 09:29 AM) Also, missiles in space wouldn't have good maneuverability because things don't just stop in space... It would be difficult to turn on a dime for a missile without gravity or air drag so side-thrusting away from a missile course would make it difficult for the missile to actually hit.
http://en.wikipedia.org/wiki/Vectored_thrust
http://en.wikipedia.org/wiki/Reaction_Control_System
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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Post by Jonan »

QUOTE I'm pretty certain ..., a Lada ... l can be in deep-space just fine[/quote]It would still find a way to get stuck in the snow, leak oil, lose a tire, skid into a barn wall because of locked brakes ...

Oh, man. I'll be back with this as a faction...
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factoid
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Post by factoid »

zecro wrote:QUOTE (zecro @ Mar 9 2007, 02:29 AM) Also, missiles in space wouldn't have good maneuverability because things don't just stop in space... It would be difficult to turn on a dime for a missile without gravity or air drag so side-thrusting away from a missile course would make it difficult for the missile to actually hit.
Actually the lack of gravity and drag makes things easier for missiles. A missile in space doesn't have to keep trusting to maintain it's trajectory, so it can carry less fuel, which gives it less mass. If the missile is equipped with attitude thrusters, it can literally turn on a dime, it stops thrusting, rotates to then new heading, and then begins thrusting again.
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Encabulate
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Post by Encabulate »

factoid wrote:QUOTE (factoid @ Mar 9 2007, 01:35 PM) Actually the lack of gravity and drag makes things easier for missiles. A missile in space doesn't have to keep trusting to maintain it's trajectory, so it can carry less fuel, which gives it less mass. If the missile is equipped with attitude thrusters, it can literally turn on a dime, it stops thrusting, rotates to then new heading, and then begins thrusting again.
it is more complicated than that. it would have to turn to a heading that led the target because it would keep the inertia from its previous heading. if it turned say 90 degrees and thrusted it would end up on a heading only 45 degrees different from the initial heading. indisputable proof of this can be found in the game asteroids.
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factoid
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Post by factoid »

But that is an issue of a missile's course correction software, which again is simpler, because you only have to worry about relative speed and position. The flight control software for a terrestiral missile would have also have to take into account air resistance, which is in turn affected by a large number of factors.
Last edited by factoid on Fri Mar 09, 2007 7:14 pm, edited 1 time in total.
"I make it a point not to chat with AP off... space is vast, but it's never vast enough for my scout."
spideycw
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Post by spideycw »

Biggest problem is there is no atmosphere for an explosion to propagate through so it wont do its damage in as large an area as if it was detonated in the air.
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Post by Ramaglor »

Don't missiles contain their own oxidizers? I thought only fuel air bombs needed atmospheric oxygen.
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pkk
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Post by pkk »

Ramaglor wrote:QUOTE (Ramaglor @ Mar 9 2007, 08:32 PM) Don't missiles contain their own oxidizers? I thought only fuel air bombs needed atmospheric oxygen.
Modern air-to-air rockets have a solid booster, because it's cheaper and you don't need less maintaining service on it.

The european Meteor and ARMIGER rocket will use a scramjet, if the solid booster reached the speed to run it.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
factoid
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Post by factoid »

I think he means that a lot of a missile's damage comes from the shockwave. But to that I say....

http://en.wikipedia.org/wiki/Shaped_charge
"I make it a point not to chat with AP off... space is vast, but it's never vast enough for my scout."
pkk
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Post by pkk »

factoid wrote:QUOTE (factoid @ Mar 9 2007, 08:49 PM) I think he means that a lot of a missile's damage comes from the shockwave. But to that I say....

http://en.wikipedia.org/wiki/Shaped_charge
No, it's high explosive blast-fragmentation, and some times kinetic energy (PATRIOT PAC-3) or nuclear blast (NIKE Hercules). /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
Last edited by pkk on Fri Mar 09, 2007 8:12 pm, edited 1 time in total.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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