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Posted: Thu Dec 28, 2006 12:21 am
by Psychosis
kensington trackball and a usb keypad. thats it.
Posted: Thu Dec 28, 2006 4:57 am
by azaron
Logitech Extreme 3d Pro. On logitech's website there are several tools to take care of the calibration issue, and they work. Pick one and you should be fine. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> One of them, however, will remove all of your game controllers, so if you use that one be prepared to reinstall all of your joys and gamepads if they have special software.
Posted: Thu Dec 28, 2006 11:15 pm
by Storm Strike
Even with my rudimentary mapping, the X52 rocks.
Posted: Fri Dec 29, 2006 12:24 am
by walmart1233
`1
Posted: Fri Dec 29, 2006 1:41 am
by Pook
Posted: Sun Dec 31, 2006 5:58 pm
by naterd00d
i hear the x52/x45's slide around alot
is this true
i want to buy it
is it easy to configure? does allegiance use alot of the controls?
Posted: Sun Dec 31, 2006 6:34 pm
by MadAccountant
I have an x45 and it doesn't slide. I don't care for the X52 since I don't like the twist, I like the rudder in the throttle better myself. Unfortunately the x45 throttle doesn't work with Alleg as it drops to one of the rotaries. No problem like that that I've heard with the x52.
Posted: Sun Dec 31, 2006 6:42 pm
by RacingPain
X-52 is fully usable, everything can be mapped in alleg very easy, even add TS commands on it.
Voice chats are mappable too.
Not that hard to map but 50 keys need some time to figure out how to map it.
With Macro's you do what you want, like target a pod , hold on for pick up chat , and autopilot to pick it up all by pressing one button, you can set any key configuration and choose how many time between keys, everything you want.
6 modes = near 300 possible commands in one set-up. Patience is the key.
If you get a X-52, look around for guys with Pre programmed macro mapping files, you'll save a lot of time.
I have a french keyboard version. (need little tweak for english conversion)
Ill get a english file soon for sharing use.
RP
Posted: Mon Jan 01, 2007 1:06 am
by Storm Strike
The X52 has rubber feet on it, so as long as you keep those and your desk clean, it wont slide. It also comes with rubber suction cup feet, but my desktop surface is rough enough that they wont hold. Absolute worst case, there are 2 holes that go all the way the bases, and you could fabricate some pins that stick out the bottom and drop into holes in your desktop. Then they'd never move. If mine do start moving, I'm doing this. You could also bolt them both to a larger metal baseplate and clamp that to the desk. Lots of possibilities.
Posted: Mon Jan 01, 2007 1:42 am
by Thalgor
Ahaneon wrote:QUOTE (Ahaneon @ Dec 26 2006, 11:06 AM) XP won't always detect gameport sidewinders. I've got an old sidewinder 3d pro (best joystick ever made for space sims). And my XP doesn't detect it most of the time. Usually is shows "not connected" in the game devices menu. I have to click on it and then hit retry a million and one times till it detects it.
That's because the analog game port is considered "ISA legacy" equipment, and as such, is low on the IRQ priority totem pole. With modern OS's and even relatively current machines, it usually ends up sharing IRQs with something. You can check under the Hardware Manager in resource view and see if this is true. If it is, try running the stick around in circles WHILE you start the autodetect. USUALLY, this will force it to fire interrupts and be detectable. This also depends on the implementation and how the BIOS treats the equipment.