Spidey's Command List

Tactical advice, How-to, Post-mortem, etc.
Terralthra
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Post by Terralthra »

jgbaxter wrote:QUOTE (jgbaxter @ Dec 11 2007, 01:26 PM) There will never be an accurate system, too many variables, I'd think you can agree on that.
No, I do not agree. That's the same thing people said about Elo's system for rating chess players. Then FIDE adopted it, and it's now the basis for the standard system used worldwide, as a mathematical system for estimating the skill of a chess player by abstraction. The principles of Bayesian theory are applied in nearly every rating system worth a damn, and coincidentally, distorted massively by HELO.
jgbaxter wrote:QUOTE (jgbaxter @ Dec 11 2007, 01:26 PM) The idea I mentioned is definately more accurate, therefore it would be an improvement. For that reason it's worth looking at.
How on earth is taking a system that is right now, entirely empirical in its approach (even if the algorithm it filters the data through is rubbish) and adding fuzzy feels-good anti-math to it 'more accurate'? Did the above-mentioned example of a returning vet or a new account for an existing vet being artificially constrained to a rank much below their apparent skill for months slide by your eyes?
jgbaxter wrote:QUOTE (jgbaxter @ Dec 11 2007, 01:26 PM) Absolutely nothing will ever create an accurate ranking system, at least without a team of Nasa scientists, 25 metric tonnes of twinkies, and a jar of magic powder.
Luckily for me, a team of well-paid researchers already has come up with a statistically valid, mathematically rigourous skill-rating system for complex team-based games. It's called TrueSkill, done by the fine folks at MS Research, and a couple of more mathematically-oriented folks have been hard at work applying it to Allegiance. I am not the one who did the majority of the work, someone else is, and he'll have to tell you who he is if he wants to. The thorniest issue was the additional variable of fractional time-in-game. That variable was resolved by the aforementioned team leader, through communication with the high-paid Ph.Ds at MS Research to confirm the mathematics underlying it.
jgbaxter wrote:QUOTE (jgbaxter @ Dec 11 2007, 01:26 PM) Ed.: poisoning the well, strawman arguments removed
takingarms1 wrote:QUOTE (takingarms1 @ Dec 11 2007, 01:33 PM) How do you define a mathematical system to describe someone's skill at allegiance? The measure of the system's accuracy is ultimately going to be a subjective judgment, since there is very little in the way of objective criterion to evaluate what HELO is supposed to evaluate.
The same way Elo did it for chess: by abstracting out the unimportant and vaguely defined variable, and only considering what, in the end, truly matters: results. If you have more skill than the other guy, you will be more likely to win. If you have more of some vaguely-defined or tangential quantity like 'better probing,' but you lose anyway, then your probing wasn't as important to winning the game. In the end, the objective criterion is whether you won or you lost.
takingarms1 wrote:QUOTE (takingarms1 @ Dec 11 2007, 01:33 PM) You have a very nice, well-reasoned critique of HELO which isn't terribly useful since it fails to provide a better alternative or even a way to improve the current system.
See above, and you can't improve that which does not work.
takingarms1 wrote:QUOTE (takingarms1 @ Dec 11 2007, 01:33 PM) Personally, I think hours played is just about as accurate as HELO in assigning rankings that can help create more balanced games. Which is to say, neither one is very accurate but either one is probably better than nothing.
Two responses:Picking numbers out of a hat would also be inaccurate but better than nothing. Should we incorporate that as well?Starfire and KingArthur both have several times more hours in-game than you do. Should their rank be triple (Starfire) or sextuple (KingArthur) yours?
takingarms1 wrote:QUOTE (takingarms1 @ Dec 11 2007, 01:33 PM) If we want a real, practical system for creating more balanced games, how about this simple idea: code the game so that newbs can only join the side with fewer newbs on it, thus resulting in even newb distribution before and after launch. I guarantee that would do more than HELO or some balance button to aid in bringing about more balanced games.
Mandatory auto-balancing is essential to any accurate rating system. Turning it off for SGs is certainly going to be the appropriate thing to do, and those games will also have to not count towards any of the players' rankings, as well. The historical fact that the vast majority of allegiance players are against auto-balance in pick-up games is one data point that points in the direction that the 'majority of the community' doesn't really want an accurate rating system nearly as much as the people in said group proclaim.
Last edited by Terralthra on Tue Dec 11, 2007 4:08 am, edited 1 time in total.
jgbaxter
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Post by jgbaxter »

Play for the XT comm, your helo will go up.

Auto-balancing mandatory will never likely happen, people don't even like to use it now, people like to fly with/for certain people, auto-balance is broken, people want to fly on certain colours, people want to fly for certain factions, et ceteras.

You want to use AB to make ranking more accurate (presuming you can get something better), then you have ratings only change with AB games (I said that day 1), and then of course, 99% of games won't be AB because people don't even like to use it now, people like to fly with/for certain people, auto-balance is broken, people want to fly on certain colours, people want to fly for certain factions, et ceteras.

Repeat.

Nice Ewok btw.
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
MrChaos
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Joined: Tue Mar 21, 2006 8:00 am

Post by MrChaos »

This entire debate ends up rolling several things into one big ball.

1. Mandatory Auto balancing -
This is strictly my opinion: This is basically a no brainer; For stats to count you have to auto balance. A good thing since I don't like stacking and am willing to give up a bit of free will in getting this accomplished.

Basic fact with an annocedote for the mathmatically impaired [ do not take this as an oppurtunity to debate me on the annocedote]: It IS possibly to eventually come up with a rank for a player without auto balancing..... HOWEVER it's a bit like trying to figure out who is the best heavy weight in the world when all they do is fight fifth graders. Soon or later after many many many many many punches and children flying all about it's possible to figure out who is the best [ how far the kid flew over a set time, how many facial bones are broke per punch, fatailities per minute etc etc ]. It will take frickin forever.

2. We don't have as many choices then on who I get to fly with in the game -
This is strictly my opinion: So sit out until you like your choices just as you do right now. The main exception is that the endless stacking/anti-stacking choice goes away

Basic fact with an annocedote for the mathmatically impaired [ do not take this as an oppurtunity to debate me on the annocedote]: You can still fight fifth graders but now some effort would be given to it being a fair fight. You'd have to fight three fifth graders at once /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> Sacrificing time to accuracy in order to enhance choice of playing in that game, another, and wait for your preference which may or may not open up is an option that is open to discussion


3. My ranking system is better then yours -
This strictly my opinion: HAHAHAHAHAHHA yeah right

Basic fact: Bring some math to prove it, otherwise your blowing smoke. I am NOT saying this is the absolutely the most accurate system possible. Better then anything currently availible, studied, or implemented that we can find.... absolutely. I and others could go on and on about whether a nerual network or least squared regression model can provide a more accurate ranking system then a baysian, whether educating the system with iterative groups enhances or masked accuracy. blah blah blah. Remember 100% accurate rankings across the board take t---> oo. What you want is something that gives rank in as short a time as reasonable with the highest accuracy possible.



Ive personally watched some truly @#(!ty behavior to take place to those who are trying to improve things... yes Im talking about Pook, Thal, etc. So wtf would I want to subject myself that kind of nonsense?

OK Ive responded not once but twice

MrChaos <--- flame him since he has to be an idiot
Last edited by MrChaos on Tue Dec 11, 2007 5:14 am, edited 1 time in total.
Ssssh
Terralthra
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Post by Terralthra »

jgbaxter wrote:QUOTE (jgbaxter @ Dec 11 2007, 03:06 PM) Play for the XT comm, your helo will go up.

Auto-balancing mandatory will never likely happen, people don't even like to use it now, people like to fly with/for certain people, auto-balance is broken, people want to fly on certain colours, people want to fly for certain factions, et ceteras.

You want to use AB to make ranking more accurate (presuming you can get something better), then you have ratings only change with AB games (I said that day 1), and then of course, 99% of games won't be AB because people don't even like to use it now, people like to fly with/for certain people, auto-balance is broken, people want to fly on certain colours, people want to fly for certain factions, et ceteras.

Repeat.
I'm confused. You're agreeing with my earlier statement that the majority of the community doesn't support AB, and hence, does not really want accurate ranking. Is this your version of a concession?
jgbaxter wrote:QUOTE (jgbaxter @ Dec 11 2007, 03:06 PM) Nice Ewok btw.
Nice attempt to obscure that you haven't answered any of the points I raised in my posts.
Sycrus
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Post by Sycrus »

Good to see you back Grey, you are a god to all FA.
NakPPI@XT wrote:QUOTE (NakPPI@XT @ Oct 7 2008, 03:50 PM) I didn't log in to allegiance to be taunted by some keyboard warrior that gets off by bragging about the size of his nuts in a 10 year old video game
Snack
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Post by Snack »

Digression:
Hey spidey, when you say in that thread you went sup against SysX/XT and were "competitive" does that mean you lost to Adv Exp by any chance? /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
Wait, I am not teasing, I would just like you to give me some pointers how to make my sup game more "competitive". Thank you in advance. /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
Last edited by Snack on Tue Dec 11, 2007 7:33 am, edited 1 time in total.
"We are all atheists about most of the gods that humanity has ever believed in. Some of us just go one god further." - Richard Dawkins
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Dengaroth
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Post by Dengaroth »

quackdamnyou wrote:QUOTE (quackdamnyou @ Dec 11 2007, 03:02 AM) You imply that the majority is stupid.
And it most certainly is. For conclusive proof, see the accumulated data on human history.


Also, as far as the existence of an accurate rating system for Alleg goes (if you discount the existence of AllegTrueSkill, as you seem to) - if "we haven't figured out how to do something, so it's clearly impossible to do" were valid reasoning, there'd be no point in science at all.

edit: to further elaborate on my claim of the majority being stupid... the real problem is that modern democracy (which doesn't work) is conceptually wildly different from greek democracy (which did work). The reason being, not everyone had a vote (modification: votes need to be weighed by merit).

It's simple, really. When we have a vote on what's the best way to approach a mission to Mars, it's painfully apparent that a system where a supermarket cashier's vote matters the same as a rocket scientist's.... just doesn't work.
Last edited by Dengaroth on Tue Dec 11, 2007 11:27 am, edited 1 time in total.
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RT: The number of typical responses decreases exponentially as the number of joke options increases.
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Seether-7001
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Joined: Thu Oct 11, 2007 3:41 am

Post by Seether-7001 »

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Last edited by Seether-7001 on Tue Dec 11, 2007 9:58 am, edited 1 time in total.
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Malicious Wraith
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Post by Malicious Wraith »

Seether-7001 wrote:QUOTE (Seether-7001 @ Dec 11 2007, 04:58 AM) .
"."
Unknown wrote:[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.
IG: Liquid_Mamba / Fedman
l1ngus
Posts: 1586
Joined: Tue May 01, 2007 12:12 pm

Post by l1ngus »

I started a threat about the ranking system, to seperate the different issues. The link is:

http://www.freeallegiance.org/forums/index...showtopic=37652
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