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Posted: Sat Apr 21, 2012 6:44 pm
by jbansk
That would be nice so that we could have equal amount of time on each netcode to determine if anyone is positively or negatively affected.

I'm betting the R4 netcode will eliminate the jumping ship issue.

Posted: Sat Apr 21, 2012 7:34 pm
by Botzman
Why everything is so slow? Check ping, F5, game info, changing cargo and so on. It starts lagging even in the lobby when you change faction or apply game settings. Do you run debug version or something?

Posted: Sat Apr 21, 2012 7:38 pm
by Mastametz
I'm not having any such issues

Posted: Sun Apr 22, 2012 1:54 am
by Botzman
Sheriff Metz wrote:QUOTE (Sheriff Metz @ Apr 21 2012, 02:38 PM) I'm not having any such issues
Looks like I had problem with my cable modem. Rebooting that helped.

Posted: Sun Apr 22, 2012 5:50 pm
by jwaldo
Aww hell yes. Every time I've gone into beta it's just been me, myself, and my joystick. Which finally works.

Posted: Sun Apr 22, 2012 8:40 pm
by Phalanxe
jbansk wrote:QUOTE (jbansk @ Apr 21 2012, 10:44 AM) That would be nice so that we could have equal amount of time on each netcode to determine if anyone is positively or negatively affected.

I'm betting the R4 netcode will eliminate the jumping ship issue.

oh noes no more abusing of my south american lagshields =(

Posted: Sun Apr 22, 2012 9:40 pm
by TheDevil
So are the squadgames be also on R6 beta or...?

Posted: Sun Apr 22, 2012 10:03 pm
by FreeBeer
QUOTE For squadgames the regular lobby will be available again on Sunday morning.[/quote]

Why u no read?

Posted: Mon Apr 23, 2012 7:24 am
by Terran
pkk wrote:QUOTE (pkk @ Apr 21 2012, 01:41 PM) Have you changed team size to 1-5?
WAIT A SECOND. didn't you say you will get rid of this silly feature? please don't tell me you're gonna force us all to play 5v5 games now.

Posted: Mon Apr 23, 2012 11:00 am
by pkk
Terran wrote:QUOTE (Terran @ Apr 23 2012, 09:24 AM) WAIT A SECOND. didn't you say you will get rid of this silly feature? please don't tell me you're gonna force us all to play 5v5 games now.
I'll gonna add the old option tonight, because only a few games (mainly squadgames) start with more than five players per side.