That would be nice so that we could have equal amount of time on each netcode to determine if anyone is positively or negatively affected.
I'm betting the R4 netcode will eliminate the jumping ship issue.
R6 test marathon
jbansk wrote:QUOTE (jbansk @ Apr 21 2012, 10:44 AM) That would be nice so that we could have equal amount of time on each netcode to determine if anyone is positively or negatively affected.
I'm betting the R4 netcode will eliminate the jumping ship issue.
oh noes no more abusing of my south american lagshields =(
QUOTE 08/15/14 20:08:53: BabelFish (all): there are too many blacks on[/quote]
100%
100%
WAIT A SECOND. didn't you say you will get rid of this silly feature? please don't tell me you're gonna force us all to play 5v5 games now.pkk wrote:QUOTE (pkk @ Apr 21 2012, 01:41 PM) Have you changed team size to 1-5?
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
I'll gonna add the old option tonight, because only a few games (mainly squadgames) start with more than five players per side.Terran wrote:QUOTE (Terran @ Apr 23 2012, 09:24 AM) WAIT A SECOND. didn't you say you will get rid of this silly feature? please don't tell me you're gonna force us all to play 5v5 games now.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
