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Posted: Sat Nov 08, 2008 10:45 pm
by Gandalf2
I played for a while, and then left because of the alephs & lack of organization. It was like some kind of twisted alleg-based nightmare, having alephs much bigger than the bases
Why did you play on such short notice rather than delay it to next week?
Posted: Sat Nov 08, 2008 10:54 pm
by Dorjan
Because I was told all the squads involved (PK and SYSX) had been orginised for this week. I felt like not pissing off squads and giving the ZG Team a bad name.
The aleph problem did cause quite a problem but past that, the story was great. People really seemed to enjoy themselves.
Posted: Sat Nov 08, 2008 11:01 pm
by Pos_21
Honestly, the large alephs were interesting tactically. Caltrops were useless and you could barely dogfight within 1k of the aleph due to the aleph jump distortion. Maybe keep 'em around for a specialty game.
Posted: Sat Nov 08, 2008 11:07 pm
by Archangelus
Pros: I´ve got pinka pouaarr!! Those giants alephs were lotta funny, I´d like to see them again(or maybe giant rocks? lmao)
Cons: Archy commed!! I need some aspirins.
BTW next time I expect to command TF

Posted: Sat Nov 08, 2008 11:07 pm
by zombywoof
Aeris wrote:QUOTE (Aeris @ Nov 8 2008, 02:05 PM) SysX was at their own fault for not being able to hold back meisly IC SBs.
Their unneeded agression was stopped cold. From hensforth I declare the Insect and SysX Exiles from any part of the Armada where PK are the controlling body.
spideycw wrote:QUOTE (spideycw @ Nov 8 2008, 02:15 PM) All I know was that The so called "peacekeepers" appear to be for the unjust slavery and ball-gagging of Aeris (who we were trying to free btw) judging by their unjustified aggression against us!
Aeris wrote:QUOTE (Aeris @ Nov 8 2008, 02:17 PM) I kindly ask that the Insect keep my night-life out of this.
I am a Zone Game story board coordinator and I approve of these messages

Posted: Sat Nov 08, 2008 11:23 pm
by Sycrus
woah that's a really bad pic of the scores
Posted: Sun Nov 09, 2008 1:08 am
by sambasti
Can someone please tell me what was supposed to be going on.

I was on the SF team and I had no idea what policing thing we were supposed to be doing. Once, someone asked who we were supposed to be attacking, and as an answer two respected players said:
Player A: Yellow
Player B: Blue
At the same time. Part of it was that I arrived late, but next time, can the instructions for each factions be included in the event zone post. It was cool idea though, and I thought the alephs were funny (After going WTF?!?! My sensors say the aleph is 4k away, but its right in front of me?!?!?!

)
Posted: Sun Nov 09, 2008 1:34 am
by Dorjan
They were all ment to be done clearly before each zg however they have their own motives. As you'll see from the stories, SF wasn't there to "peace keep"
Posted: Sun Nov 09, 2008 2:26 am
by sambasti
That is what mostly was confusing me, once we would say don't attack yellow, then we would get orders to attack them. I was just confused. With an explanation, this kind of event would be lots of fun.
Posted: Sun Nov 09, 2008 3:14 am
by CronoDroid
What the hell? I thought we postponed this?!
Seriously, what the $#@!?!