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Posted: Wed Jul 09, 2008 5:38 pm
by Jazel
Lykourgos wrote:QUOTE (Lykourgos @ Jul 10 2008, 03:25 AM) Can I have forum-mod privileges? I would save the world thousands of valuable man-hours and reduce the blood pressure of everyone in the community!
I second this motion

Posted: Wed Jul 09, 2008 5:40 pm
by ShadowFox_
some one take away his speaking privelages and delete this thread.

Posted: Wed Jul 09, 2008 6:19 pm
by BeltBuckle
BeltBuckle wrote:QUOTE (BeltBuckle @ Jul 9 2008, 01:21 PM) when u play bios u got to partial, that means the comm constantly has $0. that meas that a player will have to sit in base and wait for a payday when the comm will be ableto shell out ONE
ImmortalZ wrote:QUOTE (ImmortalZ @ Jul 9 2008, 01:23 PM) Gunships used to cost $1 didn't they?

If the comm didn't have cash then, how will he have cash now? Either way he has to wait for paydays.
notice ONE is in caps. when u buy gs u want alot of ppl in gs. this means u would have to wait for a miner load to have ppl buy gs at once b4 u spend the rest of ur $ which is just impractical for bios, the only faction that uses gs in the first pace.
TakingArms wrote:QUOTE (TakingArms @ Jul 9 2008, 01:25 PM) Dude, try playing a little longer before making these kinds of statements.

If the commander is not a fool, he will make sure he has cash on hand to pay for gunships when he plays bios. How do you think bios commanders do it with bombers ffs?
u usually do only buy ONE bbr at a time

Posted: Wed Jul 09, 2008 6:24 pm
by Vlymoxyd
I though the whole point of the change was exactly to make people unable to buy 10 GS every minutes and force them to buy only 1 or 2 at a time...

Posted: Wed Jul 09, 2008 6:37 pm
by TheBored
Lykourgos wrote:QUOTE (Lykourgos @ Jul 9 2008, 10:25 AM) Can I have forum-mod privileges? I would save the world thousands of valuable man-hours and reduce the blood pressure of everyone in the community!
A nice round of mod previews might be coming around to our latest flood of newbie spammers, don't worry. The mods hate it just as much as you do /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

TB

Posted: Wed Jul 09, 2008 6:39 pm
by BeltBuckle
Vlymoxyd wrote:QUOTE (Vlymoxyd @ Jul 9 2008, 02:24 PM) I though the whole point of the change was exactly to make people unable to buy 10 GS every minutes and force them to buy only 1 or 2 at a time...

thats not good though, gs was already cheese for ints. it may be a good idea but u have to beef them up a little if u make them this expensive.

Posted: Wed Jul 09, 2008 6:50 pm
by Death3D
BeltBuckle, PLEASE NAN your nearest GS.

Posted: Wed Jul 09, 2008 6:58 pm
by neotoxin
Buckle your logic is flawed.

1. If people had to wait for paydays for bombers, instead of getting one $500 bomber they could then get TWO $250 Gunships. Your math is wrong by claiming only ONE gunship could come out.

2. A good Bios team will always have some sort of cash on hand, be it $500 or $1,000 credits. As a matter of fact, there's barely any commanders that I've seen have less than 1k on hand when it was early in the game, where gunships are most important.

3. You say for some reason Bios can only shell out one bomber. What about for TP2 drops? Forgot about those didn't you?

4. You've only had 50 or so posts. And you want to comment on how the devs are doing a bad job? You had plenty of time to refute the subject before cc_02 came out, but I don't think I've even seen you once in the CC Dev forum. They actually listened to people when it came to bringing out the new release, so airing your grievance here will be mocked, made fun of, and in general affect your reputation in a far negative way than you could possibly think.

This is just my advice, and you do not have to adhere to it, but I suggest you stop posting about things you really don't know about. $250 for a Bios gunship is a good price considering that Bios pays 1/2 for their tech, so that's 1/5 the money a commander takes away from owning mini2 for instance. Fair trade in my opinion.

Posted: Wed Jul 09, 2008 7:15 pm
by BeltBuckle
neotoxin wrote:QUOTE (neotoxin @ Jul 9 2008, 02:58 PM) 1. If people had to wait for paydays for bombers, instead of getting one $500 bomber they could then get TWO $250 Gunships. Your math is wrong by claiming only ONE gunship could come out.
i dont know what the exact bios payday is but i believe it is less that $500
neotoxin wrote:QUOTE (neotoxin @ Jul 9 2008, 02:58 PM) 2. A good Bios team will always have some sort of cash on hand, be it $500 or $1,000 credits. As a matter of fact, there's barely any commanders that I've seen have less than 1k on hand when it was early in the game, where gunships are most important.
no, bios have the least amount of cash on hand of any faction as they must partial
neotoxin wrote:QUOTE (neotoxin @ Jul 9 2008, 02:58 PM) 3. You say for some reason Bios can only shell out one bomber. What about for TP2 drops? Forgot about those didn't you?
i never said this. i said u usually only buy one bbr, at least more often than u only buy 1 gs
neotoxin wrote:QUOTE (neotoxin @ Jul 9 2008, 02:58 PM) 4. You've only had 50 or so posts. And you want to comment on how the devs are doing a bad job? You had plenty of time to refute the subject before cc_02 came out, but I don't think I've even seen you once in the CC Dev forum. They actually listened to people when it came to bringing out the new release, so airing your grievance here will be mocked, made fun of, and in general affect your reputation in a far negative way than you could possibly think.
y dont u try analyzing my posts instead of freaking out and calling me a noob spammer. ive been playing since r3

Posted: Wed Jul 09, 2008 7:22 pm
by quackdamnyou
/facepalm

BeltBuckle, quit while you're moderately behind. Allegiance balance is a complicated thing, and you obviously have missed some of the finer points.