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Posted: Tue Jun 10, 2008 12:39 pm
by spideycw
Bacon wrote:QUOTE (Bacon @ Jun 10 2008, 12:38 AM) Nobody wants to lose.
sometimes i try to lose on purpose
Posted: Tue Jun 10, 2008 12:41 pm
by Correct
I've flown for Bacon, I think he does the same.
Posted: Tue Jun 10, 2008 12:42 pm
by Badger
People like certain comms and how they run things. I know there are some I like to fly for and some I prefer not to. The rest I am not too picky. Plus, faction choice is a big one. Some folks prefer one faction over the next, too.
Posted: Tue Jun 10, 2008 1:37 pm
by BeltBuckle
ppl will not stop stacking until they are forced too
Posted: Thu Jun 12, 2008 7:36 am
by EonGuardian
*Looks at Correct's signature*
'Eonix says: What happened to my fav map, HiloFor4Retards?!'
I like Hilo4For2 because of its many sectors (large maps are my favs)... as such, I OUT-EXPAND most commanders on that map!!
Posted: Thu Jun 12, 2008 8:06 am
by ogorass
spideycw wrote:QUOTE (spideycw @ Jun 10 2008, 02:39 PM) sometimes i try to lose on purpose
Yeah, and then the team goes and ruins your attempt.
EonGuardian wrote:QUOTE (EonGuardian @ Jun 12 2008, 09:36 AM) *Looks at Correct's signature*
'Eonix says: What happened to my fav map, HiloFor4Retards?!'
I like Hilo4For2 because of its many sectors (large maps are my favs)... as such, I OUT-EXPAND most commanders on that map!!
Stop playing against (0)s?
Posted: Thu Jun 12, 2008 10:54 am
by yorrjarent
What made Alexander the Great so great?
He won against the stack.
Will anyone here try to own every squad with a bunch of voobs who never did CDT?
I'd really like to see one of the ACS coms take the challenge.
Posted: Thu Jun 12, 2008 12:09 pm
by Badger
Yorr wrote:QUOTE (Yorr @ Jun 12 2008, 06:54 AM) What made Alexander the Great so great?
He won against the stack.
Will anyone here try to own every squad with a bunch of voobs who never did CDT?
I'd really like to see one of the ACS coms take the challenge.
Any ACS who tried that would be drunk, stupid, or just plain crazy. Or maybe all of the above. :-)
The squad would win anytime in that situation. The comm is only as good as the players beneath him. The squads have players organizing bomb runs, knowing their roles. The voobs you have to explain stealth nanning, propper probing, miner hunting, etc. The squadies just do it, many times without being told to do it. That is the difference, and that is why they would fail.
Posted: Thu Jun 12, 2008 12:24 pm
by Gandalf2
EonGuardian wrote:QUOTE (EonGuardian @ Jun 12 2008, 08:36 AM) I like Hilo4For2 because of its many sectors (large maps are my favs)... as such, I OUT-EXPAND most commanders on that map!!
There's no I in team...
Posted: Thu Jun 12, 2008 2:29 pm
by yorrjarent
QUOTE Any ACS who tried that would be drunk, stupid, or just plain crazy. Or maybe all of the above. :-)
The squad would win anytime in that situation. The comm is only as good as the players beneath him. The squads have players organizing bomb runs, knowing their roles. The voobs you have to explain stealth nanning, propper probing, miner hunting, etc. The squadies just do it, many times without being told to do it. That is the difference, and that is why they would fail.[/quote]
There's only a thin line between crazy and genious. :-)
Yeah it would fail of course, but given a week or two for preparing it could perhaps be a fun game and a good lesson at teamwork for us non-squaddies and the commander. Could also give us a peek at squad play without joining a random squad without even having an idea what you're getting into.
Anyhow, I'm drifting away from topic...